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authorNiklas Haas <git@nand.wakku.to>2015-09-05 14:03:00 +0200
committerwm4 <wm4@nowhere>2015-09-09 18:17:44 +0200
commiteb56807b414229a00cd2bee5e74beae5a01e8fb1 (patch)
tree7d2c22371b50208e989c35932b511e5271a83946 /TOOLS
parent7929e36e9329c842790193389000e968f5a57426 (diff)
downloadmpv-eb56807b414229a00cd2bee5e74beae5a01e8fb1.tar.bz2
mpv-eb56807b414229a00cd2bee5e74beae5a01e8fb1.tar.xz
vo_opengl: move self-contained shader routines to a separate file
This is mostly to cut down somewhat on the amount of code bloat in video.c by moving out helper functions (including scaler kernels and color management routines) to a separate file. It would certainly be possible to move out more functions (eg. dithering or CMS code) with some extra effort/refactoring, but this is a start. Signed-off-by: wm4 <wm4@nowhere>
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