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authoruau <uau@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-08-21 00:24:14 +0000
committeruau <uau@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-08-21 00:24:14 +0000
commit6a4478d677feed891ad36f17c718e010b944bd0c (patch)
tree57e5d6dc35eea5f331ce2b449fc467d2adc41753 /TOOLS/divx2svcd
parente8330802459898c08e15b47e982f9ed0ca195068 (diff)
downloadmpv-6a4478d677feed891ad36f17c718e010b944bd0c.tar.bz2
mpv-6a4478d677feed891ad36f17c718e010b944bd0c.tar.xz
Remove unnecessary OSD visibility code
Don't set osd_visible directly in seek code. It's usually set to the same value by set_osd_bar() already. In the cases where set_osd_bar() is not called or doesn't set it (seek is triggered by EDL or loop, or there is no video output) it seems to make no difference. This fixes a minor bug: if you set OSD level to disabled while the progress bar was visible then doing seeks before it disappeared would keep it visible but not change its value. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24112 b3059339-0415-0410-9bf9-f77b7e298cf2
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