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author | wm4 <wm4@nowhere> | 2017-07-22 21:46:59 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-07-22 21:46:59 +0200 |
commit | 1c8131167334183ad24b90cbbf4fd86d3d5406cc (patch) | |
tree | 1ba04938ea85f2d7ef301a9242df807080391fc7 /RELEASE_NOTES | |
parent | 2378acc3b3e9825765c549e025bc1ca83064cced (diff) | |
download | mpv-1c8131167334183ad24b90cbbf4fd86d3d5406cc.tar.bz2 mpv-1c8131167334183ad24b90cbbf4fd86d3d5406cc.tar.xz |
vo_opengl: osd: refactor and simplify
Reduce this to 1 draw call per OSD pass. This removes the need for some
annoying special handling regarding 3D video support (we supported
duplicating the OSD/subtitles for side-by-side 3D output etc.).
Remove the unneeded texture sampler uniform thing.
Diffstat (limited to 'RELEASE_NOTES')
0 files changed, 0 insertions, 0 deletions