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authorwm4 <wm4@nowhere>2015-11-21 20:29:07 +0100
committerwm4 <wm4@nowhere>2015-11-21 20:30:50 +0100
commitc5a4fd9beef06186ba70473d1d87cf1bcfc21c70 (patch)
treeebf12eaad3ffc9f08e1f81272926fc9b6317a21a /README.md
parentd5df90a295904e05a7bc26db31e8334b6c5c0e6e (diff)
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vo_opengl: angle: allow using D3D9 backend
The D3D9 backend does not support GLES 3, which makes it pretty useless. But it still might be a legitimate replacement of vo_direct3d.c on Windows 7 machines. Note that we could just use: eglGetDisplay(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE) But for now I'll leave the old code. Maybe this can exclude use of software rendering backends (EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE). Since I'm not sure, I won't touch it.
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