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author | nanahi <130121847+na-na-hi@users.noreply.github.com> | 2024-01-01 14:27:04 -0500 |
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committer | sfan5 <sfan5@live.de> | 2024-01-06 21:33:30 +0100 |
commit | 5aae6bbf4ec4b2ff6bd04f2ec62abfa5c4c49cdd (patch) | |
tree | 24ae82f3ff447bbe9f3068ddbffc7b18f18c8e5c /README.md | |
parent | d8c2e33a5d3840045a84cd5fa22c9c601fb1a0ae (diff) | |
download | mpv-5aae6bbf4ec4b2ff6bd04f2ec62abfa5c4c49cdd.tar.bz2 mpv-5aae6bbf4ec4b2ff6bd04f2ec62abfa5c4c49cdd.tar.xz |
README: recommend --profile=fast for crappy GPUs
0.37.0 uses more computationally expensive shaders by default,
which can cause high GPU usage and frame drops even for modern
integrated GPUs, especially with 4K and high fps contents.
Recommend --profile=fast for them.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -43,7 +43,8 @@ Releases can be found on the [release list][releases]. - A not too crappy GPU. mpv's focus is not on power-efficient playback on embedded or integrated GPUs (for example, hardware decoding is not even enabled by default). Low power GPUs may cause issues like tearing, stutter, - etc. The main video output uses shaders for video rendering and scaling, + etc. On such GPUs, it's recommended to use `--profile=fast` for smooth playback. + The main video output uses shaders for video rendering and scaling, rather than GPU fixed function hardware. On Windows, you might want to make sure the graphics drivers are current. In some cases, ancient fallback video output methods can help (such as `--vo=xv` on Linux), but this use is not |