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author | wm4 <wm4@nowhere> | 2015-11-25 22:11:14 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-11-25 22:11:14 +0100 |
commit | b8bcf0f466ac40dbef8c1130e821d00cb0118af2 (patch) | |
tree | 2ef68a5ba2262712984248183dc684f786125f14 /LICENSE | |
parent | 1fe64c61be426513aff24ea69dfa970939caa8b1 (diff) | |
download | mpv-b8bcf0f466ac40dbef8c1130e821d00cb0118af2.tar.bz2 mpv-b8bcf0f466ac40dbef8c1130e821d00cb0118af2.tar.xz |
vo: do not use display FPS for framedrop
This logic was kind of questionable anyway, and --display-sync should
give much better results. (I would even go as far as saying that the
FPS-dependent framedrop code made things worse in some situations. Not
all, though.)
Diffstat (limited to 'LICENSE')
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