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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2005-09-25 16:11:21 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2005-09-25 16:11:21 +0000
commitf84b4218e508757ead601ba624d9ad11903519d9 (patch)
tree26d2c415e7e60f742326347b2b46fb898a4931c4 /DOCS
parentd16d2c3e3219c5618f43ff4b8309d278c4c8b573 (diff)
downloadmpv-f84b4218e508757ead601ba624d9ad11903519d9.tar.bz2
mpv-f84b4218e508757ead601ba624d9ad11903519d9.tar.xz
vo_gl rectangle and yuv options should work together now
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16588 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/mplayer.11
1 files changed, 0 insertions, 1 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1
index 0b09b19e4c..670d88f4bb 100644
--- a/DOCS/man/en/mplayer.1
+++ b/DOCS/man/en/mplayer.1
@@ -2717,7 +2717,6 @@ slower (default: 0).
0: Use power-of-two textures (default).
.br
1: Use the GL_ARB_texture_rectangle extension.
-This is not compatible with hardware YUV conversion.
.br
2: Use the GL_ARB_texture_non_power_of_two extension.
In some cases only supported in software and thus very slow.