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authorwm4 <wm4@nowhere>2014-12-20 19:23:17 +0100
committerwm4 <wm4@nowhere>2014-12-20 19:23:17 +0100
commitf6dac5d884bfea0aceba68715b720e80b2d9aa03 (patch)
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parent501290da027d9ce852c7800e9cb8a14468fa240f (diff)
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vo_opengl: GLES does not support GL_BGRA
Apparently GLES 2 and 3 do not support this. (The implementations I tested with were derived from desktop OpenGL and were not overly strict with this.) This is no problem; just use GL_RGBA and mangle the channels in the shader. Also disable direct support for image formats like IMGFMT_RGB555 with GLES; at least some of them are not supported in this form, and the formats aren't important anyway.
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