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authorGuido Cella <guido@guidocella.xyz>2022-05-01 12:38:24 +0200
committerJames Ross-Gowan <rossy@jrg.systems>2022-05-01 21:48:20 +1000
commitebaf6a6cfa24a78d9041389974568b9db7df6a71 (patch)
treecfa2fdaed16edf853d139568a7ff5853afe87fa4 /DOCS
parent9ffaa6b81bb78d9813b2f10ea56e51b700660e2d (diff)
downloadmpv-ebaf6a6cfa24a78d9041389974568b9db7df6a71.tar.bz2
mpv-ebaf6a6cfa24a78d9041389974568b9db7df6a71.tar.xz
console.lua: don't render a 2nd cursor on the OSC
09ea3a424fe moved the console above the OSC when it is visible so they don't overlap, but only changed the first ass:pos() call and forgot to update the second one, which redraws the cursor on top of the text, so when both the OSC and the console are visible, a second cursor is drawn on the OSC. You have to type past where the buttons are to notice it. This commit synchronizes the position of the 2 ASS events.
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