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authorJames Ross-Gowan <rossy@jrg.systems>2017-10-11 02:12:10 +1100
committerJames Ross-Gowan <rossy@jrg.systems>2017-10-11 12:22:21 +1100
commitb3178eb59e69d604012ac7463a93353d4817bc99 (patch)
treeccd85d4a582c2f135a700e8fa91e0656269993d3 /DOCS
parent5f012f2d16710c81824c5f037a3849d3552b9118 (diff)
downloadmpv-b3178eb59e69d604012ac7463a93353d4817bc99.tar.bz2
mpv-b3178eb59e69d604012ac7463a93353d4817bc99.tar.xz
vo_gpu: shaderc: include debug info when --gpu-debug is set
This adds symbol information to the generated SPIR-V, which shows up in the SPIR-V assembly dump. It's also useful for potential RA backends that use SPIRV-Cross, since the symbol information is used in the generated shader source.
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