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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-06-05 11:20:31 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2006-06-05 11:20:31 +0000
commitad733dd01d9560ea5103bc1178a205fdbe6da393 (patch)
tree2e2c6886fc166ced3377b62180df06646bd28142 /DOCS
parent26046c889c0c1bb0ea7f527e7ba8dde50a6d8fc8 (diff)
downloadmpv-ad733dd01d9560ea5103bc1178a205fdbe6da393.tar.bz2
mpv-ad733dd01d9560ea5103bc1178a205fdbe6da393.tar.xz
mention when vo_gl yuv conversion methods are inexact
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18577 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/man/en/mplayer.12
1 files changed, 2 insertions, 0 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1
index 3700759522..f0a2028ce0 100644
--- a/DOCS/man/en/mplayer.1
+++ b/DOCS/man/en/mplayer.1
@@ -3053,6 +3053,7 @@ Provides brightness, contrast and saturation control.
This uses an nVidia-specific extension (GL_NV_register_combiners).
At least three texture units are needed.
Provides saturation and hue control.
+This method is fast but inexact.
.br
2: Use a fragment program.
Needs the GL_ARB_fragment_program extension and at least three texture units.
@@ -3074,6 +3075,7 @@ This uses an ATI-specific extension (GL_ATI_fragment_shader - not
GL_ARB_fragment_shader!).
At least three texture units are needed.
Provides saturation and hue control.
+This method is fast but inexact.
.RE
.IPs customprog=<filename>
Load a custom fragment program from <filename>.