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authorNiklas Haas <git@haasn.xyz>2017-09-28 12:50:45 +0200
committerNiklas Haas <git@haasn.xyz>2017-09-28 12:50:45 +0200
commit791b9c40242a8e3d3f46e5738ccbe4412c9334a1 (patch)
tree65f715ec2a611567ad90f5797b2c4db91c32eee2 /DOCS
parenta65abe2447d0a0ca6301ef2ec23e3d4e697831ad (diff)
downloadmpv-791b9c40242a8e3d3f46e5738ccbe4412c9334a1.tar.bz2
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vo_gpu: set the correct number of vertex attribs
This was always set to the length of the VAO, but it should have been set to the number of vertex attribs actually in use for this frame. No idea how that managed to survive the test framework on nvidia/linux, but ANGLE caught it.
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