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authorNiklas Haas <git@haasn.xyz>2017-07-25 06:31:34 +0200
committerNiklas Haas <git@haasn.xyz>2017-07-25 06:32:29 +0200
commit62de84cbe3b060792a7d19cf747a8ba5a697e894 (patch)
tree0d385ad7e84df2d5f2dce7294421095961d1ee87 /DOCS
parentd099e037efa2ceaff96c775f5c6f8d1e74650b76 (diff)
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vo_opengl: kill off FBOTEX_COMPUTE again
The textures not having an FBO actually caused regressions when trying to render the subtitles on top of this texture (--blend-subtitles), which still relied on an FBO. So just kill off the logic entirely. Why worry about a single FBO wasted when we're allocating like 10 anyway. Fixes #4657.
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