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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-12-05 15:55:25 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2008-12-05 15:55:25 +0000
commitd8185b1040341c423504b22328aecfd2bc44fc5c (patch)
tree8907b2f979bdf18fbb79f3b44daa87b60ef05ce8 /DOCS/man
parentc6f6d46ace8cbc223254a5506e430075a0c52908 (diff)
downloadmpv-d8185b1040341c423504b22328aecfd2bc44fc5c.tar.bz2
mpv-d8185b1040341c423504b22328aecfd2bc44fc5c.tar.xz
Using rectangle=2 for vo_gl is probably a good idea nowadays.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28096 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/man')
-rw-r--r--DOCS/man/en/mplayer.12
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1
index 284526a05a..7ed4e19d56 100644
--- a/DOCS/man/en/mplayer.1
+++ b/DOCS/man/en/mplayer.1
@@ -3624,7 +3624,7 @@ but also makes use of newer extensions, which allow support for more
colorspaces and direct rendering.
For optimal speed try something similar to
.br
-\-vo gl:yuv=2:force\-pbo:ati\-hack \-dr \-noslices
+\-vo gl:yuv=2:rectangle=2:force\-pbo:ati\-hack \-dr \-noslices
.br
The code performs very few checks, so if a feature does not work, this
might be because it is not supported by your card/OpenGL implementation