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authorwm4 <wm4@nowhere>2016-05-11 15:23:02 +0200
committerwm4 <wm4@nowhere>2016-05-11 15:40:31 +0200
commitcb694ffd8e485bfc08a05d82618ebe0f1832da14 (patch)
tree3d823f624375c3366f444a1840964d71d9afce49 /DOCS/man
parent7983cda5bf9913ec7f2fac457787168619056253 (diff)
downloadmpv-cb694ffd8e485bfc08a05d82618ebe0f1832da14.tar.bz2
mpv-cb694ffd8e485bfc08a05d82618ebe0f1832da14.tar.xz
vo_opengl: d3d11egl: support full range YUV
MSDN documents this as "Introduced in Windows 8.1.". I assume on Windows 7 this field will simply be ignored. Too bad for Windows 7 users. Also, I'm not using D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 and D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255, because these are apparently completely missing from the MinGW headers. (Such a damn pain.)
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