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authorwm4 <wm4@nowhere>2018-05-24 18:31:09 +0200
committerwm4 <wm4@nowhere>2018-05-24 19:56:35 +0200
commitb406f679b127aa3f5fa5f728adb27bc8d500dff1 (patch)
tree790967cb0d0ad1c989117f737f7d8646ac68f9b8 /DOCS/man
parent1112b1ba33e9a5e3c563e081bebe3a12962354ac (diff)
downloadmpv-b406f679b127aa3f5fa5f728adb27bc8d500dff1.tar.bz2
mpv-b406f679b127aa3f5fa5f728adb27bc8d500dff1.tar.xz
vo: remove bogus #if
If anyone happened to build with GL disabled, this could lead to option changes not always refreshing the screen. Since vo_gpu is always enabled now (just not necessarily any backend for it), we can drop the #if completely. (The way this works is a bit idiotic - the option cache exists only to grab the change notification, which will trigger a redraw and make vo_gpu update its own second copy of them. But at least it avoids some layering issues for now.)
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