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authorwm4 <wm4@nowhere>2014-12-09 21:36:45 +0100
committerwm4 <wm4@nowhere>2014-12-09 21:55:27 +0100
commit273565c525f92e62e3cf7e51257d8b5ea8085ba0 (patch)
treeca222f4324577cf0490b5531383bb88174428a83 /DOCS/man
parent0125fb671478708b4e2a11931756f79e35d77e06 (diff)
downloadmpv-273565c525f92e62e3cf7e51257d8b5ea8085ba0.tar.bz2
mpv-273565c525f92e62e3cf7e51257d8b5ea8085ba0.tar.xz
vo_opengl_cb: simplify reconfigure, render transparent if unconfigured
I think that's expected; mpv shouldn't draw anything while no video is active. This doesn't blend transparently, though. Also document the vo_opengl_cb thing.
Diffstat (limited to 'DOCS/man')
-rw-r--r--DOCS/man/vo.rst3
1 files changed, 3 insertions, 0 deletions
diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst
index 174b10105b..05d2acf39e 100644
--- a/DOCS/man/vo.rst
+++ b/DOCS/man/vo.rst
@@ -931,3 +931,6 @@ Available video output drivers are:
Use 3 buffers instead of 2. This can lead to more fluid playback, but
uses more memory.
+``opengl-cb``
+ For use with libmpv direct OpenGL embedding; useless in any other contexts.
+ (See ``<mpv/opengl_cb.h>``.)