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authorNiklas Haas <git@haasn.dev>2023-06-19 13:06:01 +0200
committerNiklas Haas <github-daiK1o@haasn.dev>2023-06-21 23:52:35 +0200
commit0af81b16d80e94a8cb3d70622740f0bd99833b75 (patch)
tree1ba5cd15260707ec8e9739984158160c039a2e85 /DOCS/man
parentf1600ea9cf1664a094983cf75d63dc6ea09fe1b6 (diff)
downloadmpv-0af81b16d80e94a8cb3d70622740f0bd99833b75.tar.bz2
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vo_gpu_next: add --corner-rounding option
For better or worse.
Diffstat (limited to 'DOCS/man')
-rw-r--r--DOCS/man/options.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index ed85c44eca..b4f0865cdc 100644
--- a/DOCS/man/options.rst
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@@ -5967,6 +5967,12 @@ them.
remaining quantization artifacts. Higher numbers add more noise. (Default
48)
+``--corner-rounding=<0..1>``
+ If set to a value above 0.0, the output will be rendered with rounded
+ corners, as if an alpha transparency mask had been applied. The value
+ indicates the relative fraction of the side length to round - a value of
+ 1.0 rounds the corners as much as possible. (``--vo=gpu-next`` only)
+
``--sharpen=<value>``
If set to a value other than 0, enable an unsharp masking filter. Positive
values will sharpen the image (but add more ringing and aliasing). Negative