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author | Jan Ekström <jeebjp@gmail.com> | 2019-04-20 01:26:39 +0300 |
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committer | Jan Ekström <jeebjp@gmail.com> | 2019-09-29 19:39:26 +0300 |
commit | 81639062997af9329de4aae8005735c1129e2fcd (patch) | |
tree | e3169411ccd289780dd9b780d7348000b6430422 /DOCS/man | |
parent | e205e179e031b8868786e1ec0816a78985ead527 (diff) | |
download | mpv-81639062997af9329de4aae8005735c1129e2fcd.tar.bz2 mpv-81639062997af9329de4aae8005735c1129e2fcd.tar.xz |
video/d3d11: add adapter selection by name into d3d11 options
This lets the user define an adapter name that can then be passed
further into the internals.
Diffstat (limited to 'DOCS/man')
-rw-r--r-- | DOCS/man/options.rst | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 0037f8e40a..44695e4659 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4675,6 +4675,16 @@ The following video options are currently all specific to ``--vo=gpu`` and Schedule each frame to be presented for this number of VBlank intervals. (default: 1) Setting to 1 will enable VSync, setting to 0 will disable it. +``--d3d11-adapter=<adapter name>`` + Select a specific D3D11 adapter to utilize for D3D11 rendering. + Will pick the default adapter if unset. Alternatives are listed + when the d3d11 back-end is initialized with verbosity level verbose + or higher. + + Hardware decoders utilizing the D3D11 rendering abstraction's helper + functionality to receive a device, such as D3D11VA or DXVA2's DXGI + mode, will be affected by this choice. + ``--d3d11va-zero-copy=<yes|no>`` By default, when using hardware decoding with ``--gpu-api=d3d11``, the video image will be copied (GPU-to-GPU) from the decoder surface to a |