From 81639062997af9329de4aae8005735c1129e2fcd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jan=20Ekstr=C3=B6m?= Date: Sat, 20 Apr 2019 01:26:39 +0300 Subject: video/d3d11: add adapter selection by name into d3d11 options This lets the user define an adapter name that can then be passed further into the internals. --- DOCS/man/options.rst | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'DOCS/man') diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 0037f8e40a..44695e4659 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -4675,6 +4675,16 @@ The following video options are currently all specific to ``--vo=gpu`` and Schedule each frame to be presented for this number of VBlank intervals. (default: 1) Setting to 1 will enable VSync, setting to 0 will disable it. +``--d3d11-adapter=`` + Select a specific D3D11 adapter to utilize for D3D11 rendering. + Will pick the default adapter if unset. Alternatives are listed + when the d3d11 back-end is initialized with verbosity level verbose + or higher. + + Hardware decoders utilizing the D3D11 rendering abstraction's helper + functionality to receive a device, such as D3D11VA or DXVA2's DXGI + mode, will be affected by this choice. + ``--d3d11va-zero-copy=`` By default, when using hardware decoding with ``--gpu-api=d3d11``, the video image will be copied (GPU-to-GPU) from the decoder surface to a -- cgit v1.2.3