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authorNiklas Haas <git@nand.wakku.to>2015-01-20 21:24:29 +0100
committerNiklas Haas <git@nand.wakku.to>2015-01-22 19:40:04 +0100
commit02df9886ea239a8efa578677d44ee9b5f74be422 (patch)
tree276f75d9a92524e91949fce7425826b090d88731 /DOCS/man/vo.rst
parentf24c2e0f56fdcef9b14c4a2ed15c4e9e801bbeab (diff)
downloadmpv-02df9886ea239a8efa578677d44ee9b5f74be422.tar.bz2
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vo_opengl: switch to nearest neighbour for trivial resampling
This is significantly faster for FBOs on most modern GPUs, although it did not result in a huge difference for the video source texture on the sizes I tested. It might be more significant for 1080p or 4K content, so it's worth revisiting this in the future. It also renames SAMPLE_BILINEAR to SAMPLE_TRIVIAL to match the semantics.
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