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authorNiklas Haas <git@haasn.dev>2023-08-30 14:53:57 +0200
committerNiklas Haas <github-daiK1o@haasn.dev>2023-08-30 17:10:13 +0200
commit67d31a8266893eafd0e823c59da673ac718be36f (patch)
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parent15ada7c41cdc3943666ddf281be69f58cddc1143 (diff)
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vo_gpu_next: improve --tonemapping-visualize
Pick a smarter rect, limit it to right half of screen (to allow more easily using it simultaneously with stats), and also auto-rotate through the hue plane by default (wrapping once every 10 seconds of playback). I briefly considered making it based on wallclock time instead of pts, but this has the rather unfortunate downside of only being updated sporadically as the user moves the mouse over OSC elements. (Of course, we could also forcibly redraw the screen continously to avoid it, but I'd rather not make such an invasive change for no real reason) This design also allows you to pause and focus on (via framestepping) individual parts of the hue graph that you're interested in.
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