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author | Dudemanguy <random342@airmail.cc> | 2023-09-04 16:58:59 -0500 |
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committer | Dudemanguy <random342@airmail.cc> | 2023-09-07 13:59:49 +0000 |
commit | 499dce5ba127e8dde11e25d720881cb0646d55f9 (patch) | |
tree | 9bb233a4eb908770a17b89722fcd82499bb5ae28 /DOCS/man/options.rst | |
parent | bced1eec4e811c260891ca538a84145523fa2dfd (diff) | |
download | mpv-499dce5ba127e8dde11e25d720881cb0646d55f9.tar.bz2 mpv-499dce5ba127e8dde11e25d720881cb0646d55f9.tar.xz |
path-{darwin,unix}: save cache to subdir when using non-XDG path
mpv saves cache by default nowadays, but vo_gpu is pretty spammy and
saves a bunch of files per shader. If someone is using the non-XDG
config directory, this all gets dumped directly into ~/.mpv which isn't
so nice. Save it to a sub directory called "cache" instead (or
alternatively submit to your XDG overlords). For unfortunate reasons,
macOS uses XDG_CONFIG_HOME and has the same legacy fallback mechanism,
so this applies to it too.
Diffstat (limited to 'DOCS/man/options.rst')
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