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authorDudemanguy <random342@airmail.cc>2023-09-04 16:58:59 -0500
committerDudemanguy <random342@airmail.cc>2023-09-07 13:59:49 +0000
commit499dce5ba127e8dde11e25d720881cb0646d55f9 (patch)
tree9bb233a4eb908770a17b89722fcd82499bb5ae28 /DOCS/man/options.rst
parentbced1eec4e811c260891ca538a84145523fa2dfd (diff)
downloadmpv-499dce5ba127e8dde11e25d720881cb0646d55f9.tar.bz2
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path-{darwin,unix}: save cache to subdir when using non-XDG path
mpv saves cache by default nowadays, but vo_gpu is pretty spammy and saves a bunch of files per shader. If someone is using the non-XDG config directory, this all gets dumped directly into ~/.mpv which isn't so nice. Save it to a sub directory called "cache" instead (or alternatively submit to your XDG overlords). For unfortunate reasons, macOS uses XDG_CONFIG_HOME and has the same legacy fallback mechanism, so this applies to it too.
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