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author | nanahi <130121847+na-na-hi@users.noreply.github.com> | 2023-12-22 21:44:24 -0500 |
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committer | sfan5 <sfan5@live.de> | 2024-01-06 23:46:12 +0100 |
commit | 41259db9523bede8c656c7a8664484e0e4befa02 (patch) | |
tree | 18750dfe5379115b676ba0a60338822f1f37a327 /DOCS/man/options.rst | |
parent | f0bcbdcf764b2bf477c301a05c716d43e92e44fb (diff) | |
download | mpv-41259db9523bede8c656c7a8664484e0e4befa02.tar.bz2 mpv-41259db9523bede8c656c7a8664484e0e4befa02.tar.xz |
vo_gpu_next: respect d3d11 swapchain output format preference
Currently, libplacebo always tries to reconfigure the d3d11 swapchain
to a 10-bit output format because disable_10bit_sdr isn't set to true,
even when an 8-bit format is explicitly requested via
--d3d11-output-format.
Fix this by passing the requested output format preference to libplacebo.
Document that this option may be ignored.
Diffstat (limited to 'DOCS/man/options.rst')
-rw-r--r-- | DOCS/man/options.rst | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 801383d943..14d848ec56 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -5767,6 +5767,11 @@ them. from Windows 10. Thus on older systems it will only automatically utilize the rgba8 output format. + .. note:: + + For ``--vo=gpu-next``, this is used as a best-effort hint and + libplacebo has the last say on which format is utilized. + ``--d3d11-output-csp=<auto|srgb|linear|pq|bt.2020>`` Select a specific D3D11 output color space to utilize for D3D11 rendering. "auto" is the default, which will select the color space of the desktop |