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author | Kacper Michajłow <kasper93@gmail.com> | 2023-06-30 05:46:51 +0200 |
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committer | Niklas Haas <github-daiK1o@haasn.dev> | 2023-07-17 18:50:34 +0200 |
commit | 347fbd6fa357e854cfb0bc6d3c9b3d12994d5c0c (patch) | |
tree | 8fbd9e2477fae72b333a91d4712936dbe8354aa3 /DOCS/man/options.rst | |
parent | fbd392bcbb2d8b17ccefa79446d275caa25762d8 (diff) | |
download | mpv-347fbd6fa357e854cfb0bc6d3c9b3d12994d5c0c.tar.bz2 mpv-347fbd6fa357e854cfb0bc6d3c9b3d12994d5c0c.tar.xz |
vo_gpu_next: add --target-contrast option
For better control over target display levels.
Diffstat (limited to 'DOCS/man/options.rst')
-rw-r--r-- | DOCS/man/options.rst | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst index 46dd39373a..a9684b2b50 100644 --- a/DOCS/man/options.rst +++ b/DOCS/man/options.rst @@ -6487,6 +6487,15 @@ them. In such a configuration, we highly recommend setting ``--tone-mapping`` to ``mobius`` or even ``clip``. +``--target-contrast=<auto|10-1000000|inf>`` + Specifies the measured contrast of the output display. ``--target-contrast`` + in conjunction with ``--target-peak`` value is used to calculate display + black point. Used in black point compensation during HDR tone-mapping. + ``auto`` is the default and assumes 1000:1 contrast as a typical SDR display + would have or an infinite contrast when HDR ``--target-trc`` is used. + ``inf`` contrast specifies display with perfect black level, in practice OLED. + (Only for ``--vo=gpu-next``) + ``--target-lut=<file>`` Specifies a custom LUT file (in Adobe .cube format) to apply to the colors before display on-screen. This LUT is fed values in normalized RGB, after |