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authorKacper Michajłow <kasper93@gmail.com>2023-06-30 05:46:51 +0200
committerNiklas Haas <github-daiK1o@haasn.dev>2023-07-17 18:50:34 +0200
commit347fbd6fa357e854cfb0bc6d3c9b3d12994d5c0c (patch)
tree8fbd9e2477fae72b333a91d4712936dbe8354aa3 /DOCS/man/options.rst
parentfbd392bcbb2d8b17ccefa79446d275caa25762d8 (diff)
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vo_gpu_next: add --target-contrast option
For better control over target display levels.
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diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
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@@ -6487,6 +6487,15 @@ them.
In such a configuration, we highly recommend setting ``--tone-mapping``
to ``mobius`` or even ``clip``.
+``--target-contrast=<auto|10-1000000|inf>``
+ Specifies the measured contrast of the output display. ``--target-contrast``
+ in conjunction with ``--target-peak`` value is used to calculate display
+ black point. Used in black point compensation during HDR tone-mapping.
+ ``auto`` is the default and assumes 1000:1 contrast as a typical SDR display
+ would have or an infinite contrast when HDR ``--target-trc`` is used.
+ ``inf`` contrast specifies display with perfect black level, in practice OLED.
+ (Only for ``--vo=gpu-next``)
+
``--target-lut=<file>``
Specifies a custom LUT file (in Adobe .cube format) to apply to the colors
before display on-screen. This LUT is fed values in normalized RGB, after