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authorfeltcat <58396817+feltcat@users.noreply.github.com>2023-03-30 02:17:03 +0100
committerDudemanguy <random342@airmail.cc>2023-03-30 13:57:08 +0000
commit0f13c38e726442fa8d34ff661ea4888178a263b5 (patch)
treeff18bc371f8f323fd44a20416b90bb5e1be6f87b /DOCS/man/input.rst
parent6e4a76db0862303ae7f0f9fd7bdddff128fbd2f0 (diff)
downloadmpv-0f13c38e726442fa8d34ff661ea4888178a263b5.tar.bz2
mpv-0f13c38e726442fa8d34ff661ea4888178a263b5.tar.xz
DOCS/input: fix typo
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-rw-r--r--DOCS/man/input.rst4
1 files changed, 2 insertions, 2 deletions
diff --git a/DOCS/man/input.rst b/DOCS/man/input.rst
index de2f8353bf..a06cc66a05 100644
--- a/DOCS/man/input.rst
+++ b/DOCS/man/input.rst
@@ -1429,8 +1429,8 @@ IPC sees. Note that the C API has separate C-level declarations with
``mpv_event``, which may be slightly different.
Note that events are asynchronous: the player core continues running while
-events are delivered to scripts and other clients. In some cases, you can hooks
-to enforce synchronous execution.
+events are delivered to scripts and other clients. In some cases, you can use
+hooks to enforce synchronous execution.
All events can have the following fields: