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author | wm4 <wm4@nowhere> | 2016-05-26 08:21:10 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-05-26 08:21:10 +0200 |
commit | 306c554376f6b06fcd675c8b8609da4e005997ed (patch) | |
tree | f4339bb16aedca898feef4cbfe887a0cc04c4efc /DOCS/man/encode.rst | |
parent | e5f49d96855a8d3ccf3b6ad8b8de811d1391d806 (diff) | |
download | mpv-306c554376f6b06fcd675c8b8609da4e005997ed.tar.bz2 mpv-306c554376f6b06fcd675c8b8609da4e005997ed.tar.xz |
vo_opengl: fix superxbr shader compilation on ES
ES shaders do not allow implicit conversion from int to float, which
is the most annoying ES anti-feature ever.
Diffstat (limited to 'DOCS/man/encode.rst')
0 files changed, 0 insertions, 0 deletions