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authorwm4 <wm4@nowhere>2013-05-27 23:41:37 +0200
committerwm4 <wm4@nowhere>2013-05-27 23:41:37 +0200
commita9892f901fdf1e737c569a7a975f87232318fdce (patch)
treea08eb4be385d369fbaf1d28c61d643957ba1cf67 /DOCS/man/en
parentcc1b1f773fce876dec196d73161393f6ddd91da6 (diff)
downloadmpv-a9892f901fdf1e737c569a7a975f87232318fdce.tar.bz2
mpv-a9892f901fdf1e737c569a7a975f87232318fdce.tar.xz
manpage: fix typo
Diffstat (limited to 'DOCS/man/en')
-rw-r--r--DOCS/man/en/vo.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst
index 1e8518b23e..251e71ce03 100644
--- a/DOCS/man/en/vo.rst
+++ b/DOCS/man/en/vo.rst
@@ -344,7 +344,7 @@ opengl
dither-size-fruit=<2-8>
Set the size of the dither matrix (default: 6). The actual size of
- the matrix is ``(N^2) x (N^2)`` for an option value of ``N``, so a
+ the matrix is ``(2^N) x (2^N)`` for an option value of ``N``, so a
value of 6 gives a size of 64x64. The matrix is generated at startup
time, and a large matrix can take rather long to compute (seconds).