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authorwm4 <wm4@nowhere>2014-12-09 21:51:00 +0100
committerwm4 <wm4@nowhere>2014-12-09 21:55:27 +0100
commit900c2e9f7805c0b8102b6563fda7841378d353a8 (patch)
treeb0f251df455b05971d91fc3998c00ae4f6f9ad0f /DOCS/man/changes.rst
parent273565c525f92e62e3cf7e51257d8b5ea8085ba0 (diff)
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player: change interaction between revert_seek and ab-loops
The result isn't quite what I imagined, because the A-point is never marked as a seek point (so you can't jump between A and B), but it's still slightly better than before.
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