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authorJames Ross-Gowan <rossy@jrg.systems>2018-02-12 21:08:17 +1100
committerJames Ross-Gowan <rossy@jrg.systems>2018-02-13 21:25:15 +1100
commit1b80e124dbec1c4bb80b8ce4aaeb84ff841f9b6d (patch)
tree15afbd5e96cd783ee51bc55607d1c17da4fe76fc /DOCS/interface-changes.rst
parent7d2228c6738b8793bc616c9436cdc7a1cf149a79 (diff)
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vo_gpu: d3d11: implement tex_download()
This allows the new GPU screenshot functionality introduced in 9f595f3a80ee to work with the D3D11 backend. It replaces the old window screenshot functionality, which was shared between D3D11 and ANGLE. The old code can be removed, since it's not needed by ANGLE anymore either.
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