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authorTimothy Gu <timothygu99@gmail.com>2014-02-05 16:17:29 -0800
committerwm4 <wm4@nowhere>2014-02-06 13:45:23 +0100
commit01d9e402004da6ebbdb58cfa8b6110ee2c350a71 (patch)
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parent515a30d9a5a96ec54c9289f58aeb4ef6bbc70751 (diff)
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-Cross compiling mpv to Windows is supported with MinGW-w64. This can be used to
-produce both 32 bit and 64 bit executables. MinGW-w64 is available from
-http://mingw-w64.sourceforge.net.
-
-You have to run mpv's configure with these arguments:
- DEST_OS=win32 TARGET=i686-w64-mingw32 ./waf configure
-
-Using mingw-w64-cmake to setup a MinGW-w64 environment is recommended (this will
-also build mpv and its dependencies): https://github.com/lachs0r/mingw-w64-cmake
-
-Alternatively, use MXE: http://mxe.cc
-
-Warning: the original MinGW (http://www.mingw.org) is unsupported.
-
-Note that MinGW environments included in Linux distributions are often broken,
-outdated and useless, and usually don't use MinGW-w64.
-
-Example with MXE
-================
-
-# Download MXE. Note that compiling the required packages requires about 1 GB
-# or more!
-
-cd /opt
-git clone https://github.com/mxe/mxe mingw
-cd mingw
-
-# Edit the MXE target, so that MinGW-w64 for 32 bit targets is built.
-
-echo "MXE_TARGETS := i686-w64-mingw32" > settings.mk
-
-# Build required packages. The following provide a minimum required to build
-# mpv. (Not all of the following packages are strictly required.)
-
-make gcc
-make ffmpeg
-make libass
-make jpeg
-make pthreads
-
-# Build mpv. The target will be used to automatically select the name of the
-# build tools involved (e.g. it will use i686-w64-mingw32-gcc).
-
-git clone https://github.com/mpv-player/mpv.git
-cd mpv
-export PATH=/opt/mingw/usr/bin/:$PATH
-DEST_OS=win32 TARGET=i686-w64-mingw32 ./waf configure
-./waf build