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author | ben <ben@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2008-08-03 20:04:03 +0000 |
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committer | ben <ben@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2008-08-03 20:04:03 +0000 |
commit | bfd89d7610aabd5a5b872a2f9b91ad1f6d272e27 (patch) | |
tree | ea71627afacb95b59b0d3c4eb3fea8a0bac0d4b6 /Changelog | |
parent | 8aef85f1c29c9f4654366ec8113ab228f771789c (diff) | |
download | mpv-bfd89d7610aabd5a5b872a2f9b91ad1f6d272e27.tar.bz2 mpv-bfd89d7610aabd5a5b872a2f9b91ad1f6d272e27.tar.xz |
Add video driver for Nintendo Wii/GameCube.
Original patch by Jing Liu <fatersh-1@yahoo.com>,
based on vo_fbdev.c and adapted to Nintendo's specific GPU.
This driver handles dedicated ATI GPU, which can be found in:
- Nintendo GameCube (ATI LSI Flipper @ 162 MHz)
- Nintendo Wii (ATI Hollywood @ 243 MHz)
Flipper and Hollywood chipsets are pretty similar, except from clock speed:
- Embedded framebuffer is 2MB.
- Texture cache is 1MB.
- Vertex cache is 0.1 MB.
- Framebuffer is YUY2, not RGB.
- Best resolution is 480p (854x480)
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27407 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -54,6 +54,7 @@ MPlayer (1.0) Drivers: * replace PolypAudio by PulseAudio (-ao pulse) * add force-pbo suboption for faster output in vo_gl + * add Nintendo Wii/GameCube video driver (-vo wii) MEncoder: * Ogg muxing using -of lavf -o done.ogg |