From bfd89d7610aabd5a5b872a2f9b91ad1f6d272e27 Mon Sep 17 00:00:00 2001 From: ben Date: Sun, 3 Aug 2008 20:04:03 +0000 Subject: Add video driver for Nintendo Wii/GameCube. Original patch by Jing Liu , based on vo_fbdev.c and adapted to Nintendo's specific GPU. This driver handles dedicated ATI GPU, which can be found in: - Nintendo GameCube (ATI LSI Flipper @ 162 MHz) - Nintendo Wii (ATI Hollywood @ 243 MHz) Flipper and Hollywood chipsets are pretty similar, except from clock speed: - Embedded framebuffer is 2MB. - Texture cache is 1MB. - Vertex cache is 0.1 MB. - Framebuffer is YUY2, not RGB. - Best resolution is 480p (854x480) git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27407 b3059339-0415-0410-9bf9-f77b7e298cf2 --- Changelog | 1 + 1 file changed, 1 insertion(+) (limited to 'Changelog') diff --git a/Changelog b/Changelog index c1e41517be..e049cc30f3 100644 --- a/Changelog +++ b/Changelog @@ -54,6 +54,7 @@ MPlayer (1.0) Drivers: * replace PolypAudio by PulseAudio (-ao pulse) * add force-pbo suboption for faster output in vo_gl + * add Nintendo Wii/GameCube video driver (-vo wii) MEncoder: * Ogg muxing using -of lavf -o done.ogg -- cgit v1.2.3