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authorarpi <arpi@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-10-01 22:29:04 +0000
committerarpi <arpi@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-10-01 22:29:04 +0000
commite93dfc0147c78182579ec813d388e410376e5c0e (patch)
tree9cb41d98e0c8b538e43473000a736bc5185c6d59
parentc9948174b9048e634cdeb88818cd17a5e6ee046d (diff)
downloadmpv-e93dfc0147c78182579ec813d388e410376e5c0e.tar.bz2
mpv-e93dfc0147c78182579ec813d388e410376e5c0e.tar.xz
new opt: -autosync, controls ao->get_delay() smoothing (default: disabled)
patch by Sidik Isani <lksi@cfht.hawaii.edu> git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@7577 b3059339-0415-0410-9bf9-f77b7e298cf2
-rw-r--r--DOCS/mplayer.118
-rw-r--r--cfg-mplayer.h2
-rw-r--r--mplayer.c45
3 files changed, 61 insertions, 4 deletions
diff --git a/DOCS/mplayer.1 b/DOCS/mplayer.1
index 54fd5dca32..ee5c29853c 100644
--- a/DOCS/mplayer.1
+++ b/DOCS/mplayer.1
@@ -159,14 +159,26 @@ available. The number you specify will be the maximum level used. Usually you
can use some big number. You may not use it together with \-pp but it is OK
with \-npp!
.TP
+.B \-autosync <factor>
+Gradually adjusts the A/V sync based on audio delay measurements.
+Specifying \-autosync 0, the default, will cause frame timing to be based
+entirely on audio delay measurements. Specifying \-autosync 1 will do the
+same, but will subtly change the A/V correction algorithm used. An uneven
+video frame rate in a movie which plays fine with -nosound can often be
+helped by setting this to an integer value greater than 1. The higher
+the value, the closer the timing will be to -nosound.
+
+Try \-autosync 30 to smooth out problems with sound drivers which do
+not implement a perfect audio delay measurement. With this value, if
+large A/V sync offsets occur, they will only take about 1 or 2 seconds
+to settle out. This delay in reaction time to sudden A/V offsets should
+be the only side-effect of turning this option on, for all sound drivers.
+.TP
.B \-benchmark
Prints some statistics on CPU usage and dropped frames at the end.
Used in combination with \-nosound and \-vo null for benchmarking only video
codec.
.TP
-.B \-dapsync (OBSOLETE)
-Use alternative A/V sync method.
-.TP
.B \-framedrop (see \-hardframedrop option too!)
Frame dropping: decode all (except B) frames, video may skip.
Useful for playback on slow VGA card/bus.
diff --git a/cfg-mplayer.h b/cfg-mplayer.h
index 9e372536ac..f2e583f9a9 100644
--- a/cfg-mplayer.h
+++ b/cfg-mplayer.h
@@ -349,6 +349,8 @@ static config_t mplayer_opts[]={
{"playlist", NULL, CONF_TYPE_STRING, 0, 0, 0, NULL},
// a-v sync stuff:
+ {"noautosync", &autosync, CONF_TYPE_FLAG, 0, 0, -1, NULL},
+ {"autosync", &autosync, CONF_TYPE_INT, CONF_RANGE, 0, 10000, NULL},
// {"dapsync", &dapsync, CONF_TYPE_FLAG, 0, 0, 1, NULL},
// {"nodapsync", &dapsync, CONF_TYPE_FLAG, 0, 1, 0, NULL},
diff --git a/mplayer.c b/mplayer.c
index c58f9577d8..c0e264726f 100644
--- a/mplayer.c
+++ b/mplayer.c
@@ -164,6 +164,9 @@ static off_t seek_to_byte=0;
static off_t step_sec=0;
static int loop_times=-1;
+// A/V sync:
+static int autosync=0; // 30 might be a good default value.
+
// may be changed by GUI: (FIXME!)
float rel_seek_secs=0;
int abs_seek_pos=0;
@@ -1446,7 +1449,16 @@ if(!sh_video) {
}
#endif
- if(drop_frame && !frame_time_remaining){
+ if(drop_frame && !frame_time_remaining && !autosync){
+ /*
+ * Note: time_frame should not be forced to 0 in autosync mode.
+ * It is used as a cumulative counter to predict and correct the
+ * delay measurements from the audio driver. time_frame is already
+ * < 0, so the "time to sleep" code does not actually sleep. Also,
+ * blit_frame is already 0 because drop_frame was true when
+ * decode_video was called (which causes it to set blit_frame to 0.)
+ * When autosync==0, the default behavior is still completely unchanged.
+ */
time_frame=0; // don't sleep!
blit_frame=0; // don't display!
@@ -1462,6 +1474,21 @@ if(!sh_video) {
float delay=audio_out->get_delay();
mp_dbg(MSGT_AVSYNC,MSGL_DBG2,"delay=%f\n",delay);
+ if (autosync){
+ /*
+ * Adjust this raw delay value by calculating the expected
+ * delay for this frame and generating a new value which is
+ * weighted between the two. The higher autosync is, the
+ * closer to the delay value gets to that which "-nosound"
+ * would have used, and the longer it will take for A/V
+ * sync to settle at the right value (but it eventually will.)
+ * This settling time is very short for values below 100.
+ */
+ float predicted = sh_audio->timer-sh_video->timer+time_frame;
+ float difference = delay - predicted;
+ delay = predicted + difference / (float)autosync;
+ }
+
time_frame=sh_video->timer;
time_frame-=sh_audio->timer-delay;
@@ -1565,6 +1592,22 @@ if(time_frame>0.001 && !(vo_flags&256)){
// unplayed bytes in our and soundcard/dma buffer:
float delay=audio_out->get_delay()+(float)sh_audio->a_buffer_len/(float)sh_audio->o_bps;
+ if (autosync){
+ /*
+ * If autosync is enabled, the value for delay must be calculated
+ * a bit differently. It is set only to the difference between
+ * the audio and video timers. Any attempt to include the real
+ * or corrected delay causes the pts_correction code below to
+ * try to correct for the changes in delay which autosync is
+ * trying to measure. This keeps the two from competing, but still
+ * allows the code to correct for PTS drift *only*. (Using a delay
+ * value here, even a "corrected" one, would be incompatible with
+ * autosync mode.)
+ */
+ delay=sh_audio->timer-sh_video->timer;
+ delay+=(float)sh_audio->a_buffer_len/(float)sh_audio->o_bps;
+ }
+
if(pts_from_bps){
// PTS = sample_no / samplerate
unsigned int samples=(sh_audio->audio.dwSampleSize)?