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authorwm4 <wm4@nowhere>2014-04-08 21:10:00 +0200
committerwm4 <wm4@nowhere>2014-04-08 21:10:00 +0200
commita94020e25bc5fc50ac0cea132a4cccb7743e85fa (patch)
treeb18f44436bae70ce7833c4ff5247cc1fdd2793e1
parent708f32b74677ae3fac00ecabfbfd866426b06586 (diff)
downloadmpv-a94020e25bc5fc50ac0cea132a4cccb7743e85fa.tar.bz2
mpv-a94020e25bc5fc50ac0cea132a4cccb7743e85fa.tar.xz
lua: add API for observing property changes
A low level API was added already earlier, but that was merely a binding for the raw C API. Add a "proper" one, and document it.
-rw-r--r--DOCS/man/en/lua.rst22
-rw-r--r--player/lua.c16
-rw-r--r--player/lua/defaults.lua26
3 files changed, 60 insertions, 4 deletions
diff --git a/DOCS/man/en/lua.rst b/DOCS/man/en/lua.rst
index ac37f1eabb..5b07ebe0ce 100644
--- a/DOCS/man/en/lua.rst
+++ b/DOCS/man/en/lua.rst
@@ -240,6 +240,28 @@ The ``mp`` module is preloaded, although it can be loaded manually with
are equal to the ``fn`` parameter. This uses normal Lua ``==`` comparison,
so be careful when dealing with closures.
+``mp.observe_property(name, type, fn)``
+ Watch a property for changes. If the property ``name`` is changed, then
+ the function ``fn(name)`` will be called. ``type`` can be ``nil``, or be
+ set to one of ``none``, ``native``, ``bool``, ``string``, or ``number``.
+ ``none`` is the same as ``nil``. For all other values, the new value of
+ the property will be passed as second argument to ``fn``, using
+ ``mp.get_property_<type>`` to retrieve it. This means if ``type`` is for
+ example ``string``, ``fn`` is roughly called as in
+ ``fn(name, mp.get_property_string(name))``.
+
+ Sporadic property change events are possible. This means the change function
+ ``fn`` can be called even if the property doesn't actually change. Likewise,
+ in some cases the function is not called even if the property changes. If
+ possible, change events are coalesced. If a property is changed a bunch of
+ times in a row, only the last change triggers the change function. (The
+ exact behavior depends on timing and other things.)
+
+``mp.unobserve_property(fn)``
+ Undo ``mp.observe_property(..., fn)``. This removes all property handlers
+ that are equal to the ``fn`` parameter. This uses normal Lua ``==``
+ comparison, so be careful when dealing with closures.
+
``mp.add_timeout(seconds, fn)``
Call the given function fn when the given number of seconds has elapsed.
Note that the number of seconds can be fractional. As of now, the timer
diff --git a/player/lua.c b/player/lua.c
index 6c17bc4d60..e9065d488b 100644
--- a/player/lua.c
+++ b/player/lua.c
@@ -432,6 +432,11 @@ static int script_wait_event(lua_State *L)
lua_pushstring(L, mpv_event_name(event->event_id)); // event name
lua_setfield(L, -2, "event"); // event
+ if (event->reply_userdata) {
+ lua_pushnumber(L, event->reply_userdata);
+ lua_setfield(L, -2, "id");
+ }
+
if (event->error < 0) {
lua_pushstring(L, mpv_error_string(event->error)); // event err
lua_setfield(L, -2, "error"); // event
@@ -880,6 +885,8 @@ static int script_get_property_native(lua_State *L)
static mpv_format check_property_format(lua_State *L, int arg)
{
+ if (lua_isnil(L, arg))
+ return MPV_FORMAT_NONE;
const char *fmts[] = {"none", "native", "bool", "string", "number", NULL};
switch (luaL_checkoption(L, arg, "none", fmts)) {
case 0: return MPV_FORMAT_NONE;
@@ -891,7 +898,8 @@ static mpv_format check_property_format(lua_State *L, int arg)
abort();
}
-static int script_observe_property(lua_State *L)
+// It has a raw_ prefix, because there is a more high level API in defaults.lua.
+static int script_raw_observe_property(lua_State *L)
{
struct script_ctx *ctx = get_ctx(L);
uint64_t id = luaL_checknumber(L, 1);
@@ -900,7 +908,7 @@ static int script_observe_property(lua_State *L)
return check_error(L, mpv_observe_property(ctx->client, id, name, format));
}
-static int script_unobserve_property(lua_State *L)
+static int script_raw_unobserve_property(lua_State *L)
{
struct script_ctx *ctx = get_ctx(L);
uint64_t id = luaL_checknumber(L, 1);
@@ -1063,8 +1071,8 @@ static struct fn_entry fn_list[] = {
FN_ENTRY(set_property_bool),
FN_ENTRY(set_property_number),
FN_ENTRY(set_property_native),
- FN_ENTRY(observe_property),
- FN_ENTRY(unobserve_property),
+ FN_ENTRY(raw_observe_property),
+ FN_ENTRY(raw_unobserve_property),
FN_ENTRY(property_list),
FN_ENTRY(set_osd_ass),
FN_ENTRY(get_osd_resolution),
diff --git a/player/lua/defaults.lua b/player/lua/defaults.lua
index 512fe0cb54..80630d20b6 100644
--- a/player/lua/defaults.lua
+++ b/player/lua/defaults.lua
@@ -241,6 +241,31 @@ local function message_dispatch(ev)
end
end
+local property_id = 0
+local properties = {}
+
+function mp.observe_property(name, t, cb)
+ local id = property_id + 1
+ property_id = id
+ properties[id] = cb
+ mp.raw_observe_property(id, name, t)
+end
+
+function mp.unobserve_property(cb)
+ for prop_id, prop_cb in pairs(properties) do
+ if cb == prop_cb then
+ properties[prop_id] = nil
+ end
+ end
+end
+
+local function property_change(ev)
+ local prop = properties[ev.id]
+ if prop then
+ prop(ev.name, ev.data)
+ end
+end
+
-- used by default event loop (mp_event_loop()) to decide when to quit
mp.keep_running = true
@@ -286,6 +311,7 @@ end
mp.register_event("shutdown", function() mp.keep_running = false end)
mp.register_event("script-input-dispatch", script_dispatch)
mp.register_event("client-message", message_dispatch)
+mp.register_event("property-change", property_change)
mp.msg = {
log = mp.log,