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author | Dr.Smile <vabnick@gmail.com> | 2015-07-04 22:39:26 +0300 |
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committer | Dr.Smile <vabnick@gmail.com> | 2015-07-04 22:39:26 +0300 |
commit | d787615845d78d8f8e6d1a4ffc3dc3eecd8a92f6 (patch) | |
tree | 24c6eafef192fbb0755bd514554d81d456068726 /test/Makefile.am | |
parent | c7bfc62080728a5863e600ecc9df614ba28a40cf (diff) | |
download | libass-d787615845d78d8f8e6d1a4ffc3dc3eecd8a92f6.tar.bz2 libass-d787615845d78d8f8e6d1a4ffc3dc3eecd8a92f6.tar.xz |
Implement cascade gaussian blur
That's complete version with SSE2/AVX2 assembly.
Should be much faster than old algorithm even in pure C.
Algorithm description can be found in this article (PDF):
https://github.com/MrSmile/CascadeBlur/releases
Close #9
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