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author | wm4 <wm4@nowhere> | 2015-05-10 22:28:08 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-05-10 22:43:37 +0200 |
commit | 810517bf29618045b55a994a5e6fae41bcb20ebc (patch) | |
tree | afa6b6ddc8afd345f2a63eabec3f3554de8110b8 /libass/ass_render.h | |
parent | b732598bcbefa6949986fc328b2238589eaf63b6 (diff) | |
download | libass-810517bf29618045b55a994a5e6fae41bcb20ebc.tar.bz2 libass-810517bf29618045b55a994a5e6fae41bcb20ebc.tar.xz |
Remove RenderContext.drawing
This really didn't make a lot of sense. This is a simplification, and
should not affect actual program behavior.
Diffstat (limited to 'libass/ass_render.h')
-rw-r--r-- | libass/ass_render.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libass/ass_render.h b/libass/ass_render.h index 8b4698b..b8333cd 100644 --- a/libass/ass_render.h +++ b/libass/ass_render.h @@ -247,7 +247,6 @@ typedef struct { double shadow_y; int drawing_scale; // currently reading: regular text if 0, drawing otherwise double pbo; // drawing baseline offset - ASS_Drawing *drawing; // current drawing ASS_Drawing *clip_drawing; // clip vector int clip_drawing_mode; // 0 = regular clip, 1 = inverse clip |