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author | Grigori Goronzy <greg@blackbox> | 2011-07-04 10:00:33 +0200 |
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committer | Grigori Goronzy <greg@blackbox> | 2011-07-04 10:00:33 +0200 |
commit | d64db394cb7b685f4f4d2775a35b358cf7bd0b9e (patch) | |
tree | af52e6323842274719458755a258cca921d554aa /libass/ass_render.c | |
parent | 3e6da15766c85322a6ea3331b5119109ee44680f (diff) | |
download | libass-d64db394cb7b685f4f4d2775a35b358cf7bd0b9e.tar.bz2 libass-d64db394cb7b685f4f4d2775a35b358cf7bd0b9e.tar.xz |
Fix: VSFilter compat: don't render shadow when glyph/border invisible
Use the alpha channel, not the red channel. Fixes commit f92830.
Original patch by lachs0r.
Diffstat (limited to 'libass/ass_render.c')
-rw-r--r-- | libass/ass_render.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libass/ass_render.c b/libass/ass_render.c index 5c5ced3..aaa5778 100644 --- a/libass/ass_render.c +++ b/libass/ass_render.c @@ -1288,7 +1288,7 @@ get_bitmap_glyph(ASS_Renderer *render_priv, GlyphInfo *info) // VSFilter compatibility: invisible fill and no border? // In this case no shadow is supposed to be rendered. - if (!info->border && (info->c[0] >> 24) == 0xFF) + if (!info->border && (info->c[0] & 0xFF) == 0xFF) info->bm_s = 0; } |