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authorGrigori Goronzy <greg@blackbox>2012-03-11 06:04:59 +0100
committerGrigori Goronzy <greg@blackbox>2012-03-11 06:04:59 +0100
commit2ba300123f7e6e5b9bbc69976ca4017993af694b (patch)
treea5b8b83ee77a63c71595ddf0abec6f1811954f7f /libass/ass_render.c
parent94b4c0d87182cd0bc84cf49cb793a0ab184df502 (diff)
downloadlibass-2ba300123f7e6e5b9bbc69976ca4017993af694b.tar.bz2
libass-2ba300123f7e6e5b9bbc69976ca4017993af694b.tar.xz
Support \rSTYLENAME syntax
This allows to reset to a certain style, instead of the default style for the current line. For some reason, this was completely missing.
Diffstat (limited to 'libass/ass_render.c')
-rw-r--r--libass/ass_render.c43
1 files changed, 23 insertions, 20 deletions
diff --git a/libass/ass_render.c b/libass/ass_render.c
index 599989b..f89c930 100644
--- a/libass/ass_render.c
+++ b/libass/ass_render.c
@@ -839,39 +839,42 @@ static void compute_string_bbox(TextInfo *text, DBBox *bbox)
* \brief partially reset render_context to style values
* Works like {\r}: resets some style overrides
*/
-void reset_render_context(ASS_Renderer *render_priv)
+void reset_render_context(ASS_Renderer *render_priv, ASS_Style *style)
{
- render_priv->state.c[0] = render_priv->state.style->PrimaryColour;
- render_priv->state.c[1] = render_priv->state.style->SecondaryColour;
- render_priv->state.c[2] = render_priv->state.style->OutlineColour;
- render_priv->state.c[3] = render_priv->state.style->BackColour;
+ if (!style)
+ style = render_priv->state.style;
+
+ render_priv->state.c[0] = style->PrimaryColour;
+ render_priv->state.c[1] = style->SecondaryColour;
+ render_priv->state.c[2] = style->OutlineColour;
+ render_priv->state.c[3] = style->BackColour;
render_priv->state.flags =
- (render_priv->state.style->Underline ? DECO_UNDERLINE : 0) |
- (render_priv->state.style->StrikeOut ? DECO_STRIKETHROUGH : 0);
- render_priv->state.font_size = render_priv->state.style->FontSize;
+ (style->Underline ? DECO_UNDERLINE : 0) |
+ (style->StrikeOut ? DECO_STRIKETHROUGH : 0);
+ render_priv->state.font_size = style->FontSize;
free(render_priv->state.family);
render_priv->state.family = NULL;
- render_priv->state.family = strdup(render_priv->state.style->FontName);
+ render_priv->state.family = strdup(style->FontName);
render_priv->state.treat_family_as_pattern =
- render_priv->state.style->treat_fontname_as_pattern;
- render_priv->state.bold = render_priv->state.style->Bold;
- render_priv->state.italic = render_priv->state.style->Italic;
+ style->treat_fontname_as_pattern;
+ render_priv->state.bold = style->Bold;
+ render_priv->state.italic = style->Italic;
update_font(render_priv);
change_border(render_priv, -1., -1.);
- render_priv->state.scale_x = render_priv->state.style->ScaleX;
- render_priv->state.scale_y = render_priv->state.style->ScaleY;
- render_priv->state.hspacing = render_priv->state.style->Spacing;
+ render_priv->state.scale_x = style->ScaleX;
+ render_priv->state.scale_y = style->ScaleY;
+ render_priv->state.hspacing = style->Spacing;
render_priv->state.be = 0;
render_priv->state.blur = 0.0;
- render_priv->state.shadow_x = render_priv->state.style->Shadow;
- render_priv->state.shadow_y = render_priv->state.style->Shadow;
+ render_priv->state.shadow_x = style->Shadow;
+ render_priv->state.shadow_y = style->Shadow;
render_priv->state.frx = render_priv->state.fry = 0.;
- render_priv->state.frz = M_PI * render_priv->state.style->Angle / 180.;
+ render_priv->state.frz = M_PI * style->Angle / 180.;
render_priv->state.fax = render_priv->state.fay = 0.;
render_priv->state.wrap_style = render_priv->track->WrapStyle;
- render_priv->state.font_encoding = render_priv->state.style->Encoding;
+ render_priv->state.font_encoding = style->Encoding;
}
/**
@@ -884,7 +887,7 @@ init_render_context(ASS_Renderer *render_priv, ASS_Event *event)
render_priv->state.style = render_priv->track->styles + event->Style;
render_priv->state.parsed_tags = 0;
- reset_render_context(render_priv);
+ reset_render_context(render_priv, render_priv->state.style);
render_priv->state.evt_type = EVENT_NORMAL;
render_priv->state.alignment = render_priv->state.style->Alignment;