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author | Oneric <oneric@oneric.stub> | 2022-10-21 00:47:17 +0200 |
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committer | Oneric <oneric@oneric.stub> | 2022-10-22 18:05:11 +0200 |
commit | 1884f6ef05673941c4db6bc89a8850c167905eff (patch) | |
tree | fd0a322e183ad90ff5545c03f138f2c469b0ef35 /libass/ass_bitmap.h | |
parent | cb49725e2f446f0c24aa1bcd161eb74abfe11291 (diff) | |
download | libass-1884f6ef05673941c4db6bc89a8850c167905eff.tar.bz2 libass-1884f6ef05673941c4db6bc89a8850c167905eff.tar.xz |
refactor: prefix all internal API with ass_
If static libass is linked into a binary defining functions
of the same name there will be issues. To avoid this use an
ass_ prefix for namespacing.
Before this commit we already did this for most but not yet
all internal API.
read_file is renamed to ass_load_file as ass_read_file
already exists as a public API function. All other functions
are simply prefixed with ass_.
Fixes: https://github.com/libass/libass/issues/222
Fixes: https://github.com/libass/libass/issues/654
Diffstat (limited to 'libass/ass_bitmap.h')
-rw-r--r-- | libass/ass_bitmap.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/libass/ass_bitmap.h b/libass/ass_bitmap.h index 3909b59..e21d100 100644 --- a/libass/ass_bitmap.h +++ b/libass/ass_bitmap.h @@ -97,19 +97,19 @@ typedef struct { uint8_t *buffer; // h * stride buffer } Bitmap; -bool alloc_bitmap(const BitmapEngine *engine, Bitmap *bm, int32_t w, int32_t h, bool zero); -bool realloc_bitmap(const BitmapEngine *engine, Bitmap *bm, int32_t w, int32_t h); -bool copy_bitmap(const BitmapEngine *engine, Bitmap *dst, const Bitmap *src); +bool ass_alloc_bitmap(const BitmapEngine *engine, Bitmap *bm, int32_t w, int32_t h, bool zero); +bool ass_realloc_bitmap(const BitmapEngine *engine, Bitmap *bm, int32_t w, int32_t h); +bool ass_copy_bitmap(const BitmapEngine *engine, Bitmap *dst, const Bitmap *src); void ass_free_bitmap(Bitmap *bm); -bool outline_to_bitmap(ASS_Renderer *render_priv, Bitmap *bm, - ASS_Outline *outline1, ASS_Outline *outline2); +bool ass_outline_to_bitmap(ASS_Renderer *render_priv, Bitmap *bm, + ASS_Outline *outline1, ASS_Outline *outline2); void ass_synth_blur(const BitmapEngine *engine, Bitmap *bm, int be, double blur_r2); bool ass_gaussian_blur(const BitmapEngine *engine, Bitmap *bm, double r2); -void shift_bitmap(Bitmap *bm, int shift_x, int shift_y); -void fix_outline(Bitmap *bm_g, Bitmap *bm_o); +void ass_shift_bitmap(Bitmap *bm, int shift_x, int shift_y); +void ass_fix_outline(Bitmap *bm_g, Bitmap *bm_o); #endif /* LIBASS_BITMAP_H */ |