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author | wm4 <wm4@nowhere> | 2015-10-03 13:08:24 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-10-03 20:18:46 +0200 |
commit | 59d815a6180a5758ac01291818ec5828afa32cab (patch) | |
tree | 42ced656bb54910b24a8dbc1e44ca3cbb5f4fe00 /Changelog | |
parent | ccd27dc51ccbf2b68e562a3856b02fb12b1d5cd2 (diff) | |
download | libass-59d815a6180a5758ac01291818ec5828afa32cab.tar.bz2 libass-59d815a6180a5758ac01291818ec5828afa32cab.tar.xz |
Release 0.13.00.13.0
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 30 |
1 files changed, 30 insertions, 0 deletions
@@ -1,3 +1,33 @@ +libass (0.13.0) + * Add native font selection backends for OSX (CoreText) and Windows + (DirectWrite). You can now run libass without fontconfig on these + platforms. This fixes problems with fontconfig behaving badly on + these platforms (it could take minutes to scan all system fonts). + Even on Linux, this speeds up loading of embedded fonts (such as + provided by ass_add_font()). + The DirectWrite backend only works on Windows Vista and later. On + XP, fontconfig is still needed. libass can be compiled with both + DirectWrite and fontconfig, and then it will fallback to fontconfig + automatically if DirectWrite is not available at runtime. + * Add ass_get_available_font_providers() API function. + * Change the 4th parameter of ass_set_fonts(). This now selects the + font provider. This is somewhat backwards compatible with the old + behavior, but if you ever passed values other than 0 or 1, your + application might break with this libass release. + * The ass_fonts_update() function now does nothing. It's kept for + backward compatibility only. + * Much faster gaussian blur. This can bring a large speedup with big + blurred signs and such. + * Drop ENCA support + * Bug fixes + * Fix compilation of the freetype rasterizer (disabled by default) + * Fix rendering with some cases of consecutive line breaks (\N\N). + * Fix some memory allocation failure checks + * Avoid system locale dependent behavior by reinventing some standard + C functions + * Fix rendering errors with strikes (GH #193) + * MSVC compilation fixes + libass (0.12.3) * VSFilter blur compatibility changes * VSFilter color/alpha parsing compatibility changes |