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#ifndef MPV_VDPAU_H
#define MPV_VDPAU_H
#include <stdbool.h>
#include <inttypes.h>
#include <vdpau/vdpau.h>
#include <vdpau/vdpau_x11.h>
#include "mpvcore/mp_msg.h"
#define CHECK_ST_ERROR(message) \
do { \
if (vdp_st != VDP_STATUS_OK) { \
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] %s: %s\n", \
message, vdp->get_error_string(vdp_st)); \
return -1; \
} \
} while (0)
#define CHECK_ST_WARNING(message) \
do { \
if (vdp_st != VDP_STATUS_OK) \
mp_msg(MSGT_VO, MSGL_WARN, "[vdpau] %s: %s\n", \
message, vdp->get_error_string(vdp_st)); \
} while (0)
struct vdp_functions {
#define VDP_FUNCTION(vdp_type, _, mp_name) vdp_type *mp_name;
#include "video/vdpau_functions.inc"
#undef VDP_FUNCTION
};
// Shared state. Objects created from different VdpDevices are often (always?)
// incompatible to each other, so all code must use a shared VdpDevice.
struct mp_vdpau_ctx {
struct vdp_functions *vdp;
VdpDevice vdp_device;
bool is_preempted; // set to true during unavailability
uint64_t preemption_counter; // incremented after _restoring_
bool (*status_ok)(struct mp_vdpau_ctx *ctx);
struct mp_image *(*get_video_surface)(struct mp_vdpau_ctx *ctx, int fmt,
VdpChromaType chroma, int w, int h);
void *priv; // for VO
};
bool mp_vdpau_status_ok(struct mp_vdpau_ctx *ctx);
struct mp_image *mp_vdpau_get_video_surface(struct mp_vdpau_ctx *ctx, int fmt,
VdpChromaType chroma, int w, int h);
bool mp_vdpau_get_format(int imgfmt, VdpChromaType *out_chroma_type,
VdpYCbCrFormat *out_pixel_format);
#endif
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