summaryrefslogtreecommitdiffstats
path: root/video/out/gl_x11egl.c
blob: c23ac70851936ff96f77aa8da128ca8bef0f8c88 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
/*
 * This file is part of mpv.
 *
 * mpv is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * mpv is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with mpv.  If not, see <http://www.gnu.org/licenses/>.
 *
 * You can alternatively redistribute this file and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 */

#include <X11/Xlib.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>

#include "common/common.h"
#include "x11_common.h"
#include "gl_common.h"

struct priv {
    EGLDisplay egl_display;
    EGLContext egl_context;
    EGLSurface egl_surface;
};

static EGLConfig select_fb_config_egl(struct MPGLContext *ctx, bool es)
{
    struct priv *p = ctx->priv;

    EGLint attributes[] = {
        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
        EGL_RED_SIZE, 8,
        EGL_GREEN_SIZE, 8,
        EGL_BLUE_SIZE, 8,
        EGL_DEPTH_SIZE, 0,
        EGL_RENDERABLE_TYPE, es ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
        EGL_NONE
    };

    EGLint config_count;
    EGLConfig config;

    eglChooseConfig(p->egl_display, attributes, &config, 1, &config_count);

    if (!config_count) {
        MP_FATAL(ctx->vo, "Could find EGL configuration!\n");
        return NULL;
    }

    return config;
}

static bool create_context_egl(MPGLContext *ctx, EGLConfig config,
                               EGLNativeWindowType window, bool es)
{
    struct priv *p = ctx->priv;

    EGLint context_attributes[] = {
        // aka EGL_CONTEXT_MAJOR_VERSION_KHR
        EGL_CONTEXT_CLIENT_VERSION, es ? 2 : 3,
        EGL_NONE
    };

    p->egl_surface = eglCreateWindowSurface(p->egl_display, config, window, NULL);

    if (p->egl_surface == EGL_NO_SURFACE) {
        MP_FATAL(ctx->vo, "Could not create EGL surface!\n");
        return false;
    }

    p->egl_context = eglCreateContext(p->egl_display, config,
                                      EGL_NO_CONTEXT, context_attributes);

    if (p->egl_context == EGL_NO_CONTEXT) {
        MP_FATAL(ctx->vo, "Could not create EGL context!\n");
        return false;
    }

    eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
                   p->egl_context);

    return true;
}

static bool config_window_x11_egl(struct MPGLContext *ctx, int flags)
{
    struct priv *p = ctx->priv;
    struct vo *vo = ctx->vo;
    bool es = flags & VOFLAG_GLES;

    if (!eglBindAPI(es ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) {
        MP_FATAL(vo, "Could not bind API (%s).\n", es ? "GLES" : "GL");
        return false;
    }

    p->egl_display = eglGetDisplay(vo->x11->display);
    if (!eglInitialize(p->egl_display, NULL, NULL)) {
        MP_FATAL(vo, "Could not initialize EGL.\n");
        return false;
    }

    EGLConfig config = select_fb_config_egl(ctx, es);
    if (!config)
        return false;

    int vID, n;
    eglGetConfigAttrib(p->egl_display, config, EGL_NATIVE_VISUAL_ID, &vID);
    XVisualInfo template = {.visualid = vID};
    XVisualInfo *vi = XGetVisualInfo(vo->x11->display, VisualIDMask, &template, &n);

    if (!vi) {
        MP_FATAL(ctx->vo, "Getting X visual failed!\n");
        return false;
    }

    vo_x11_config_vo_window(vo, vi, flags | VOFLAG_HIDDEN, "gl");

    XFree(vi);

    if (!create_context_egl(ctx, config, (EGLNativeWindowType)vo->x11->window, es))
    {
        vo_x11_uninit(ctx->vo);
        return false;
    }

    void *(*gpa)(const GLubyte*) = (void *(*)(const GLubyte*))eglGetProcAddress;
    mpgl_load_functions(ctx->gl, gpa, NULL, vo->log);

    return true;
}

static int mpegl_init(struct MPGLContext *ctx, int vo_flags)
{
    if (vo_x11_init(ctx->vo) && config_window_x11_egl(ctx, vo_flags))
        return 0;
    vo_x11_uninit(ctx->vo);
    return -1;
}

static int mpegl_reconfig(struct MPGLContext *ctx, int flags)
{
    vo_x11_config_vo_window(ctx->vo, NULL, flags, "gl");
    return 0;
}

static int mpegl_control(struct MPGLContext *ctx, int *events, int request,
                         void *arg)
{
    return vo_x11_control(ctx->vo, events, request, arg);
}

static void mpegl_uninit(MPGLContext *ctx)
{
    struct priv *p = ctx->priv;
    if (p->egl_context) {
        eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
                       EGL_NO_CONTEXT);
        eglDestroyContext(p->egl_display, p->egl_context);
    }
    p->egl_context = EGL_NO_CONTEXT;
    vo_x11_uninit(ctx->vo);
}

static void mpegl_swap_buffers(MPGLContext *ctx)
{
    struct priv *p = ctx->priv;
    eglSwapBuffers(p->egl_display, p->egl_surface);
}

const struct mpgl_driver mpgl_driver_x11egl = {
    .name           = "x11egl",
    .priv_size      = sizeof(struct priv),
    .init           = mpegl_init,
    .reconfig       = mpegl_reconfig,
    .swap_buffers   = mpegl_swap_buffers,
    .control        = mpegl_control,
    .uninit         = mpegl_uninit,
};