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/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
import Cocoa
import IOKit.pwr_mgt
class CocoaCB: NSObject {
var mpv: MPVHelper!
var window: Window!
var view: EventsView!
var layer: VideoLayer!
var link: CVDisplayLink?
var cursorHidden: Bool = false
var cursorVisibilityWanted: Bool = true
var isShuttingDown: Bool = false
var title: String = "mpv" {
didSet { if window != nil { window.title = title } }
}
enum State {
case uninitialized
case needsInit
case initialized
}
var backendState: State = .uninitialized
let eventsLock = NSLock()
var events: Int = 0
var lightSensor: io_connect_t = 0
var lastLmu: UInt64 = 0
var lightSensorIOPort: IONotificationPortRef?
var displaySleepAssertion: IOPMAssertionID = IOPMAssertionID(0)
let queue: DispatchQueue = DispatchQueue(label: "io.mpv.queue")
convenience init(_ mpvHandle: OpaquePointer) {
self.init()
mpv = MPVHelper(mpvHandle)
layer = VideoLayer(cocoaCB: self)
}
func preinit(_ vo: UnsafeMutablePointer<vo>) {
if backendState == .uninitialized {
backendState = .needsInit
view = EventsView(cocoaCB: self)
view.layer = layer
view.wantsLayer = true
view.layerContentsPlacement = .scaleProportionallyToFit
startDisplayLink(vo)
initLightSensor()
addDisplayReconfigureObserver()
}
}
func uninit() {
layer.setVideo(false)
window.orderOut(nil)
}
func reconfig(_ vo: UnsafeMutablePointer<vo>) {
if backendState == .needsInit {
DispatchQueue.main.sync { self.initBackend(vo) }
} else {
DispatchQueue.main.async {
self.layer.setVideo(true)
self.updateWindowSize(vo)
self.layer.update()
}
}
}
func initBackend(_ vo: UnsafeMutablePointer<vo>) {
let opts: mp_vo_opts = vo.pointee.opts.pointee
NSApp.setActivationPolicy(.regular)
setAppIcon()
let targetScreen = getScreenBy(id: Int(opts.screen_id)) ?? NSScreen.main()
let wr = getWindowGeometry(forScreen: targetScreen!, videoOut: vo)
window = Window(contentRect: wr, screen: targetScreen, view: view, cocoaCB: self)
updateICCProfile()
window.setOnTop(Bool(opts.ontop), Int(opts.ontop_level))
window.keepAspect = Bool(opts.keepaspect_window)
window.title = title
window.border = Bool(opts.border)
window.isRestorable = false
window.makeMain()
window.makeKeyAndOrderFront(nil)
NSApp.activate(ignoringOtherApps: true)
layer.setVideo(true)
if Bool(opts.fullscreen) {
DispatchQueue.main.async {
self.window.toggleFullScreen(nil)
}
} else {
window.isMovableByWindowBackground = true
}
backendState = .initialized
}
func updateWindowSize(_ vo: UnsafeMutablePointer<vo>) {
let opts: mp_vo_opts = vo.pointee.opts.pointee
let targetScreen = getScreenBy(id: Int(opts.screen_id)) ?? NSScreen.main()
let wr = getWindowGeometry(forScreen: targetScreen!, videoOut: vo)
if !window.isVisible {
window.makeKeyAndOrderFront(nil)
}
layer.atomicDrawingStart()
window.updateSize(wr.size)
}
func setAppIcon() {
if let app = NSApp as? Application {
NSApp.applicationIconImage = app.getMPVIcon()
}
}
let linkCallback: CVDisplayLinkOutputCallback = {
(displayLink: CVDisplayLink,
inNow: UnsafePointer<CVTimeStamp>,
inOutputTime: UnsafePointer<CVTimeStamp>,
flagsIn: CVOptionFlags,
flagsOut: UnsafeMutablePointer<CVOptionFlags>,
displayLinkContext: UnsafeMutableRawPointer?) -> CVReturn in
let ccb: CocoaCB = MPVHelper.bridge(ptr: displayLinkContext!)
ccb.mpv.reportRenderFlip()
return kCVReturnSuccess
}
func startDisplayLink(_ vo: UnsafeMutablePointer<vo>) {
let opts: mp_vo_opts = vo.pointee.opts.pointee
let screen = getScreenBy(id: Int(opts.screen_id)) ?? NSScreen.main()
let displayId = screen!.deviceDescription["NSScreenNumber"] as! UInt32
CVDisplayLinkCreateWithActiveCGDisplays(&link)
CVDisplayLinkSetCurrentCGDisplay(link!, displayId)
if #available(macOS 10.12, *) {
CVDisplayLinkSetOutputHandler(link!) { link, now, out, inFlags, outFlags -> CVReturn in
self.mpv.reportRenderFlip()
return kCVReturnSuccess
}
} else {
CVDisplayLinkSetOutputCallback(link!, linkCallback, MPVHelper.bridge(obj: self))
}
CVDisplayLinkStart(link!)
}
func stopDisplaylink() {
if link != nil && CVDisplayLinkIsRunning(link!) {
CVDisplayLinkStop(link!)
}
}
func updateDisplaylink() {
let displayId = UInt32(window.screen!.deviceDescription["NSScreenNumber"] as! Int)
CVDisplayLinkSetCurrentCGDisplay(link!, displayId)
queue.asyncAfter(deadline: DispatchTime.now() + 0.1) {
self.flagEvents(VO_EVENT_WIN_STATE)
}
}
func currentFps() -> Double {
var actualFps = CVDisplayLinkGetActualOutputVideoRefreshPeriod(link!)
let nominalData = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link!)
if (nominalData.flags & Int32(CVTimeFlags.isIndefinite.rawValue)) < 1 {
let nominalFps = Double(nominalData.timeScale) / Double(nominalData.timeValue)
if actualFps > 0 {
actualFps = 1/actualFps
}
if fabs(actualFps - nominalFps) > 0.1 {
mpv.sendVerbose("Falling back to nominal display refresh rate: \(nominalFps)")
return nominalFps
} else {
return actualFps
}
}
mpv.sendWarning("Falling back to standard display refresh rate: 60Hz")
return 60.0
}
func enableDisplaySleep() {
IOPMAssertionRelease(displaySleepAssertion)
displaySleepAssertion = IOPMAssertionID(0)
}
func disableDisplaySleep() {
if displaySleepAssertion != IOPMAssertionID(0) { return }
IOPMAssertionCreateWithName(
kIOPMAssertionTypePreventUserIdleDisplaySleep as CFString,
IOPMAssertionLevel(kIOPMAssertionLevelOn),
"io.mpv.video_playing_back" as CFString,
&displaySleepAssertion)
}
func updateCusorVisibility() {
setCursorVisiblility(cursorVisibilityWanted)
}
func setCursorVisiblility(_ visible: Bool) {
let visibility = visible ? true : !view.canHideCursor()
if visibility && cursorHidden {
NSCursor.unhide()
cursorHidden = false;
} else if !visibility && !cursorHidden {
NSCursor.hide()
cursorHidden = true
}
}
func updateICCProfile() {
mpv.setRenderICCProfile(window.screen!.colorSpace!)
if #available(macOS 10.11, *) {
layer.colorspace = window.screen!.colorSpace!.cgColorSpace!
}
}
func lmuToLux(_ v: UInt64) -> Int {
// the polinomial approximation for apple lmu value -> lux was empirically
// derived by firefox developers (Apple provides no documentation).
// https://bugzilla.mozilla.org/show_bug.cgi?id=793728
let power_c4 = 1 / pow(10, 27)
let power_c3 = 1 / pow(10, 19)
let power_c2 = 1 / pow(10, 12)
let power_c1 = 1 / pow(10, 5)
let term4 = -3.0 * power_c4 * pow(Decimal(v), 4)
let term3 = 2.6 * power_c3 * pow(Decimal(v), 3)
let term2 = -3.4 * power_c2 * pow(Decimal(v), 2)
let term1 = 3.9 * power_c1 * Decimal(v)
let lux = Int(ceil( Double((term4 + term3 + term2 + term1 - 0.19) as NSNumber)))
return Int(lux > 0 ? lux : 0)
}
var lightSensorCallback: IOServiceInterestCallback = { (ctx, service, messageType, messageArgument) -> Void in
let ccb: CocoaCB = MPVHelper.bridge(ptr: ctx!)
var outputs: UInt32 = 2
var values: [UInt64] = [0, 0]
var kr = IOConnectCallMethod(ccb.lightSensor, 0, nil, 0, nil, 0, &values, &outputs, nil, nil)
if kr == KERN_SUCCESS {
var mean = (values[0] + values[1]) / 2
if ccb.lastLmu != mean {
ccb.lastLmu = mean
ccb.mpv.setRenderLux(ccb.lmuToLux(ccb.lastLmu))
}
}
}
func initLightSensor() {
let srv = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("AppleLMUController"))
if srv == IO_OBJECT_NULL {
mpv.sendVerbose("Can't find an ambient light sensor")
return
}
lightSensorIOPort = IONotificationPortCreate(kIOMasterPortDefault)
IONotificationPortSetDispatchQueue(lightSensorIOPort, queue)
var n = io_object_t()
IOServiceAddInterestNotification(lightSensorIOPort, srv, kIOGeneralInterest, lightSensorCallback, MPVHelper.bridge(obj: self), &n)
let kr = IOServiceOpen(srv, mach_task_self_, 0, &lightSensor)
IOObjectRelease(srv)
if kr != KERN_SUCCESS {
mpv.sendVerbose("Can't start ambient light sensor connection")
return
}
lightSensorCallback(MPVHelper.bridge(obj: self), 0, 0, nil)
}
func uninitLightSensor() {
if lightSensorIOPort != nil {
IONotificationPortDestroy(lightSensorIOPort)
IOObjectRelease(lightSensor)
}
}
var reconfigureCallback: CGDisplayReconfigurationCallBack = { (display, flags, userInfo) in
if flags.contains(.setModeFlag) {
let ccb: CocoaCB = MPVHelper.bridge(ptr: userInfo!)
let displayID = (ccb.window.screen!.deviceDescription["NSScreenNumber"] as! NSNumber).intValue
if UInt32(displayID) == display {
ccb.mpv.sendVerbose("Detected display mode change, updating screen refresh rate\n");
ccb.flagEvents(VO_EVENT_WIN_STATE)
}
}
}
func addDisplayReconfigureObserver() {
CGDisplayRegisterReconfigurationCallback(reconfigureCallback, MPVHelper.bridge(obj: self))
}
func removeDisplayReconfigureObserver() {
CGDisplayRemoveReconfigurationCallback(reconfigureCallback, MPVHelper.bridge(obj: self))
}
func getTargetScreen(forFullscreen fs: Bool) -> NSScreen? {
let screenType = fs ? "fs-screen" : "screen"
let screenID = mpv.getStringProperty(screenType) ?? "current"
switch screenID {
case "current", "default", "all":
return getScreenBy(id: -1)
default:
return getScreenBy(id: Int(screenID)!)
}
}
func getScreenBy(id screenID: Int) -> NSScreen? {
let screens = NSScreen.screens()
if screenID >= screens!.count {
mpv.sendInfo("Screen ID \(screenID) does not exist, falling back to current device")
return nil
} else if screenID < 0 {
return nil
}
return screens![screenID]
}
func getWindowGeometry(forScreen targetScreen: NSScreen,
videoOut vo: UnsafeMutablePointer<vo>) -> NSRect {
let r = targetScreen.convertRectToBacking(targetScreen.frame)
var screenRC: mp_rect = mp_rect(x0: Int32(0),
y0: Int32(0),
x1: Int32(r.size.width),
y1: Int32(r.size.height))
var geo: vo_win_geometry = vo_win_geometry()
vo_calc_window_geometry2(vo, &screenRC, Double(targetScreen.backingScaleFactor), &geo)
// flip y coordinates
geo.win.y1 = Int32(r.size.height) - geo.win.y1
geo.win.y0 = Int32(r.size.height) - geo.win.y0
let wr = NSMakeRect(CGFloat(geo.win.x0), CGFloat(geo.win.y1),
CGFloat(geo.win.x1 - geo.win.x0),
CGFloat(geo.win.y0 - geo.win.y1))
return targetScreen.convertRectFromBacking(wr)
}
func flagEvents(_ ev: Int) {
eventsLock.lock()
events |= ev
eventsLock.unlock()
}
func checkEvents() -> Int {
eventsLock.lock()
let ev = events
events = 0
eventsLock.unlock()
return ev
}
var controlCallback: mp_render_cb_control_fn = { ( vo, ctx, events, request, data ) -> Int32 in
let ccb: CocoaCB = MPVHelper.bridge(ptr: ctx!)
switch mp_voctrl(request) {
case VOCTRL_CHECK_EVENTS:
events!.pointee = Int32(ccb.checkEvents())
return VO_TRUE
case VOCTRL_FULLSCREEN:
DispatchQueue.main.async {
ccb.window.toggleFullScreen(nil)
}
return VO_TRUE
case VOCTRL_GET_FULLSCREEN:
let fsData = data!.assumingMemoryBound(to: Int32.self)
fsData.pointee = ccb.window.isInFullscreen ? 1 : 0
return VO_TRUE
case VOCTRL_GET_DISPLAY_FPS:
let fps = data!.assumingMemoryBound(to: CDouble.self)
fps.pointee = ccb.currentFps()
return VO_TRUE
case VOCTRL_RESTORE_SCREENSAVER:
ccb.enableDisplaySleep()
return VO_TRUE
case VOCTRL_KILL_SCREENSAVER:
ccb.disableDisplaySleep()
return VO_TRUE
case VOCTRL_SET_CURSOR_VISIBILITY:
ccb.cursorVisibilityWanted = data!.assumingMemoryBound(to: CBool.self).pointee
DispatchQueue.main.async {
ccb.setCursorVisiblility(ccb.cursorVisibilityWanted)
}
return VO_TRUE
case VOCTRL_SET_UNFS_WINDOW_SIZE:
let sizeData = data!.assumingMemoryBound(to: Int32.self)
let size = UnsafeBufferPointer(start: sizeData, count: 2)
var rect = NSMakeRect(0, 0, CGFloat(size[0]), CGFloat(size[1]))
DispatchQueue.main.async {
if !ccb.mpv.getBoolProperty("hidpi-window-scale") {
rect = ccb.window.currentScreen!.convertRectFromBacking(rect)
}
ccb.window.updateSize(rect.size)
}
return VO_TRUE
case VOCTRL_GET_WIN_STATE:
let minimized = data!.assumingMemoryBound(to: Int32.self)
minimized.pointee = ccb.window.isMiniaturized ? VO_WIN_STATE_MINIMIZED : Int32(0)
return VO_TRUE
case VOCTRL_UPDATE_WINDOW_TITLE:
let titleData = data!.assumingMemoryBound(to: Int8.self)
let title = String(cString: titleData)
DispatchQueue.main.async {
ccb.title = String(cString: titleData)
}
return VO_TRUE
case VOCTRL_PREINIT:
DispatchQueue.main.sync { ccb.preinit(vo!) }
return VO_TRUE
case VOCTRL_UNINIT:
DispatchQueue.main.async { ccb.uninit() }
return VO_TRUE
case VOCTRL_RECONFIG:
ccb.reconfig(vo!)
return VO_TRUE
default:
return VO_NOTIMPL
}
}
func shutdown(_ destroy: Bool = false) {
setCursorVisiblility(true)
layer.setVideo(false)
stopDisplaylink()
uninitLightSensor()
removeDisplayReconfigureObserver()
mpv.deinitRender()
mpv.deinitMPV(destroy)
}
func checkShutdown() {
if isShuttingDown {
shutdown(true)
}
}
func processEvent(_ event: UnsafePointer<mpv_event>) {
switch event.pointee.event_id {
case MPV_EVENT_SHUTDOWN:
if window != nil && window.isAnimating {
isShuttingDown = true
return
}
shutdown()
case MPV_EVENT_PROPERTY_CHANGE:
if backendState == .initialized {
handlePropertyChange(event)
}
default:
break
}
}
func handlePropertyChange(_ event: UnsafePointer<mpv_event>) {
let pData = OpaquePointer(event.pointee.data)
guard let property = UnsafePointer<mpv_event_property>(pData)?.pointee else {
return
}
switch String(cString: property.name) {
case "border":
if let data = MPVHelper.mpvFlagToBool(property.data) {
window.border = data
}
case "ontop":
if let data = MPVHelper.mpvFlagToBool(property.data) {
window.setOnTop(data, mpv.getStringProperty("ontop-level") ?? "window")
}
case "keepaspect-window":
if let data = MPVHelper.mpvFlagToBool(property.data) {
window.keepAspect = data
}
case "macos-title-bar-style":
if let data = MPVHelper.mpvStringArrayToString(property.data) {
window.setTitleBarStyle(data)
}
default:
break
}
}
}
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