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/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
import Cocoa
import OpenGL.GL
import OpenGL.GL3
class VideoLayer: CAOpenGLLayer {
weak var cocoaCB: CocoaCB!
var mpv: MPVHelper! {
get { return cocoaCB == nil ? nil : cocoaCB.mpv }
}
let videoLock = NSLock()
let displayLock = NSLock()
var needsFlip: Bool = false
var forceDraw: Bool = false
var cglContext: CGLContextObj? = nil
var cglPixelFormat: CGLPixelFormatObj? = nil
var surfaceSize: NSSize?
enum Draw: Int { case normal = 1, atomic, atomicEnd }
var draw: Draw = .normal
let queue: DispatchQueue = DispatchQueue(label: "io.mpv.queue.draw")
var needsICCUpdate: Bool = false {
didSet {
if needsICCUpdate == true {
update()
}
}
}
var inLiveResize: Bool = false {
didSet {
if inLiveResize {
isAsynchronous = true
}
update(force: true)
}
}
init(cocoaCB ccb: CocoaCB) {
cocoaCB = ccb
super.init()
autoresizingMask = [.layerWidthSizable, .layerHeightSizable]
backgroundColor = NSColor.black.cgColor
cglPixelFormat = copyCGLPixelFormat(forDisplayMask: 0)
CGLCreateContext(cglPixelFormat!, nil, &cglContext)
var i: GLint = 1
CGLSetParameter(cglContext!, kCGLCPSwapInterval, &i)
CGLSetCurrentContext(cglContext!)
mpv.initRender()
mpv.setRenderUpdateCallback(updateCallback, context: self)
mpv.setRenderControlCallback(cocoaCB.controlCallback, context: cocoaCB)
}
override init(layer: Any) {
let oldLayer = layer as! VideoLayer
cocoaCB = oldLayer.cocoaCB
super.init()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func canDraw(inCGLContext ctx: CGLContextObj,
pixelFormat pf: CGLPixelFormatObj,
forLayerTime t: CFTimeInterval,
displayTime ts: UnsafePointer<CVTimeStamp>?) -> Bool {
if inLiveResize == false {
isAsynchronous = false
}
return mpv != nil && cocoaCB.backendState == .initialized &&
(forceDraw || mpv.isRenderUpdateFrame())
}
override func draw(inCGLContext ctx: CGLContextObj,
pixelFormat pf: CGLPixelFormatObj,
forLayerTime t: CFTimeInterval,
displayTime ts: UnsafePointer<CVTimeStamp>?) {
needsFlip = false
forceDraw = false
if draw.rawValue >= Draw.atomic.rawValue {
if draw == .atomic {
draw = .atomicEnd
} else {
atomicDrawingEnd()
}
}
updateSurfaceSize()
mpv.drawRender(surfaceSize!)
CGLFlushDrawable(ctx)
if needsICCUpdate {
needsICCUpdate = false
cocoaCB.updateICCProfile()
}
}
func updateSurfaceSize() {
var dims: [GLint] = [0, 0, 0, 0]
glGetIntegerv(GLenum(GL_VIEWPORT), &dims)
surfaceSize = NSMakeSize(CGFloat(dims[2]), CGFloat(dims[3]))
if NSEqualSizes(surfaceSize!, NSZeroSize) {
surfaceSize = bounds.size
surfaceSize!.width *= contentsScale
surfaceSize!.height *= contentsScale
}
}
func atomicDrawingStart() {
if draw == .normal {
NSDisableScreenUpdates()
draw = .atomic
}
}
func atomicDrawingEnd() {
if draw.rawValue >= Draw.atomic.rawValue {
NSEnableScreenUpdates()
draw = .normal
}
}
override func copyCGLPixelFormat(forDisplayMask mask: UInt32) -> CGLPixelFormatObj {
if cglPixelFormat != nil { return cglPixelFormat! }
let attributeLookUp: [UInt32:String] = [
kCGLOGLPVersion_3_2_Core.rawValue: "kCGLOGLPVersion_3_2_Core",
kCGLOGLPVersion_Legacy.rawValue: "kCGLOGLPVersion_Legacy",
kCGLPFAOpenGLProfile.rawValue: "kCGLPFAOpenGLProfile",
kCGLPFAAccelerated.rawValue: "kCGLPFAAccelerated",
kCGLPFADoubleBuffer.rawValue: "kCGLPFADoubleBuffer",
kCGLPFABackingStore.rawValue: "kCGLPFABackingStore",
kCGLPFAAllowOfflineRenderers.rawValue: "kCGLPFAAllowOfflineRenderers",
kCGLPFASupportsAutomaticGraphicsSwitching.rawValue: "kCGLPFASupportsAutomaticGraphicsSwitching",
0: ""
]
let glVersions: [CGLOpenGLProfile] = [
kCGLOGLPVersion_3_2_Core,
kCGLOGLPVersion_Legacy
]
var pix: CGLPixelFormatObj?
var err: CGLError = CGLError(rawValue: 0)
var npix: GLint = 0
verLoop : for ver in glVersions {
if mpv.macOpts!.cocoa_cb_sw_renderer == 1 { break }
var glAttributes: [CGLPixelFormatAttribute] = [
kCGLPFAOpenGLProfile, CGLPixelFormatAttribute(ver.rawValue),
kCGLPFAAccelerated,
kCGLPFADoubleBuffer,
kCGLPFABackingStore,
kCGLPFAAllowOfflineRenderers,
kCGLPFASupportsAutomaticGraphicsSwitching,
_CGLPixelFormatAttribute(rawValue: 0)
]
for index in stride(from: glAttributes.count-2, through: 4, by: -1) {
err = CGLChoosePixelFormat(glAttributes, &pix, &npix)
if err == kCGLBadAttribute || err == kCGLBadPixelFormat || pix == nil {
glAttributes.remove(at: index)
} else {
var attArray = glAttributes.map({ (value: _CGLPixelFormatAttribute) -> String in
return attributeLookUp[value.rawValue]!
})
attArray.removeLast()
mpv.sendVerbose("Created CGL pixel format with attributes: " +
"\(attArray.joined(separator: ", "))")
break verLoop
}
}
}
if (err != kCGLNoError || pix == nil) && mpv.macOpts!.cocoa_cb_sw_renderer != 0 {
if mpv.macOpts!.cocoa_cb_sw_renderer == -1 {
let errS = String(cString: CGLErrorString(err))
mpv.sendWarning("Couldn't create hardware accelerated CGL " +
"pixel format, falling back to software " +
"renderer: \(errS) (\(err.rawValue))")
}
let glAttributes: [CGLPixelFormatAttribute] = [
kCGLPFAOpenGLProfile, CGLPixelFormatAttribute(kCGLOGLPVersion_3_2_Core.rawValue),
kCGLPFARendererID, CGLPixelFormatAttribute(UInt32(kCGLRendererGenericFloatID)),
kCGLPFADoubleBuffer,
kCGLPFABackingStore,
_CGLPixelFormatAttribute(rawValue: 0)
]
err = CGLChoosePixelFormat(glAttributes, &pix, &npix)
}
if err != kCGLNoError || pix == nil {
let errS = String(cString: CGLErrorString(err))
mpv.sendError("Couldn't create any CGL pixel format: \(errS) (\(err.rawValue))")
exit(1)
}
return pix!
}
override func copyCGLContext(forPixelFormat pf: CGLPixelFormatObj) -> CGLContextObj {
contentsScale = cocoaCB.window.backingScaleFactor
return cglContext!
}
let updateCallback: mpv_render_update_fn = { (ctx) in
let layer: VideoLayer = MPVHelper.bridge(ptr: ctx!)
layer.update()
}
override func display() {
displayLock.lock()
let isUpdate = needsFlip
super.display()
CATransaction.flush()
if isUpdate && needsFlip {
CGLSetCurrentContext(cglContext!)
if mpv.isRenderUpdateFrame() {
mpv.drawRender(NSZeroSize, skip: true)
}
}
displayLock.unlock()
}
func update(force: Bool = false) {
if force { forceDraw = true }
queue.async {
if self.forceDraw || !self.inLiveResize {
self.needsFlip = true
self.display()
}
}
}
}
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