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/*
 * This file is part of mpv.
 *
 * Filter graph creation code taken from Libav avplay.c (LGPL 2.1 or later)
 *
 * mpv is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * mpv is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with mpv.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <pthread.h>
#include <assert.h>

#include <VapourSynth.h>
#include <VSScript.h>
#include <VSHelper.h>

#include "common/msg.h"
#include "options/m_option.h"

#include "video/img_format.h"
#include "video/mp_image.h"
#include "video/sws_utils.h"
#include "vf.h"

struct vf_priv_s {
    bool vs_initialized;        // if true, must call vsscript_finalize()
    VSCore *vscore;
    const VSAPI *vsapi;
    VSScript *se;
    VSNodeRef *out_node;
    VSNodeRef *in_node;

    VSVideoInfo fmt_in;

    pthread_mutex_t lock;
    pthread_cond_t wakeup;

    // --- the following members are all protected by lock
    struct mp_image **buffered; // oldest image first
    int num_buffered;
    int in_frameno;             // frame number of buffered[0] (the oldest)
    int out_frameno;            // frame number of last requested frame
    bool getting_frame;         // getAsyncFrame is in progress
    struct mp_image *got_frame; // frame callback result
    bool failed;                // frame callback returned with an error
    bool shutdown;              // ask node to return
    bool in_node_active;        // node might still be called

    // --- options
    char *cfg_file;
    int cfg_maxbuffer;
};

struct mpvs_fmt {
    VSPresetFormat vs;
    int mp;
};

static const struct mpvs_fmt mpvs_fmt_table[] = {
    {pfYUV420P8, IMGFMT_420P},
    {pfYUV422P8, IMGFMT_422P},
    {pfYUV444P8, IMGFMT_444P},
    {pfYUV410P8, IMGFMT_410P},
    {pfYUV411P8, IMGFMT_411P},
    {pfYUV440P8, IMGFMT_440P},
    {pfYUV420P9, IMGFMT_420P9},
    {pfYUV422P9, IMGFMT_422P9},
    {pfYUV444P9, IMGFMT_444P9},
    {pfYUV420P10, IMGFMT_420P10},
    {pfYUV422P10, IMGFMT_422P10},
    {pfYUV444P10, IMGFMT_444P10},
    {pfYUV420P16, IMGFMT_420P16},
    {pfYUV422P16, IMGFMT_422P16},
    {pfYUV444P16, IMGFMT_444P16},
    {pfNone}
};

static VSPresetFormat mp_to_vs(int imgfmt)
{
    for (int n = 0; mpvs_fmt_table[n].mp; n++) {
        if (mpvs_fmt_table[n].mp == imgfmt)
            return mpvs_fmt_table[n].vs;
    }
    return pfNone;
}

static int mp_from_vs(VSPresetFormat vs)
{
    for (int n = 0; mpvs_fmt_table[n].mp; n++) {
        if (mpvs_fmt_table[n].vs == vs)
            return mpvs_fmt_table[n].mp;
    }
    return pfNone;
}

static struct mp_image map_vs_frame(struct vf_priv_s *p, const VSFrameRef *ref,
                                    bool w)
{
    const VSFormat *fmt = p->vsapi->getFrameFormat(ref);

    struct mp_image img = {0};
    mp_image_setfmt(&img, mp_from_vs(fmt->id));
    mp_image_set_size(&img, p->vsapi->getFrameWidth(ref, 0),
                            p->vsapi->getFrameHeight(ref, 0));

    for (int n = 0; n < img.num_planes; n++) {
        if (w) {
            img.planes[n] = p->vsapi->getWritePtr((VSFrameRef *)ref, n);
        } else {
            img.planes[n] = (uint8_t *)p->vsapi->getReadPtr(ref, n);
        }
        img.stride[n] = p->vsapi->getStride(ref, n);
    }

    return img;
}

static void drain_oldest_buffered_frame(struct vf_priv_s *p)
{
    if (!p->num_buffered)
        return;
    talloc_free(p->buffered[0]);
    for (int n = 0; n < p->num_buffered - 1; n++)
        p->buffered[n] = p->buffered[n + 1];
    p->num_buffered--;
    p->in_frameno++;
}

static void VS_CC vs_frame_done(void *userData, const VSFrameRef *f, int n,
                                VSNodeRef *node, const char *errorMsg)
{
    struct vf_instance *vf = userData;
    struct vf_priv_s *p = vf->priv;

    pthread_mutex_lock(&p->lock);
    assert(p->getting_frame);
    assert(!p->got_frame);
    p->getting_frame = false;

    if (f) {
        struct mp_image img = map_vs_frame(p, f, false);
        img.pts = MP_NOPTS_VALUE;
        const VSMap *map = p->vsapi->getFramePropsRO(f);
        if (map) {
            int err;
            double t = p->vsapi->propGetFloat(map, "AbsoluteTime", 0, &err);
            if (!err)
                img.pts = t;
        }
        if (img.pts == MP_NOPTS_VALUE)
            MP_ERR(vf, "No PTS after filter!\n");
        p->got_frame = mp_image_new_copy(&img);
        p->vsapi->freeFrame(f);
    } else {
        p->failed = true;
        MP_ERR(vf, "Filter error: %s\n", errorMsg);
    }
    pthread_cond_broadcast(&p->wakeup);
    pthread_mutex_unlock(&p->lock);
}

static int filter_ext(struct vf_instance *vf, struct mp_image *mpi)
{
    struct vf_priv_s *p = vf->priv;
    int ret = 0;

    if (!p->out_node)
        return -1;

    // Try to get new frames until we get rid of the input mpi.
    pthread_mutex_lock(&p->lock);
    while (1) {
        // Not sure what we do on errors, but at least don't deadlock.
        if (p->failed) {
            p->failed = false;
            talloc_free(mpi);
            ret = -1;
            break;
        }

        if (mpi && p->num_buffered < MP_TALLOC_ELEMS(p->buffered)) {
            p->buffered[p->num_buffered++] = talloc_steal(p->buffered, mpi);
            mpi = NULL;
            pthread_cond_broadcast(&p->wakeup);
        }

        if (p->got_frame) {
            vf_add_output_frame(vf, p->got_frame);
            p->got_frame = NULL;
        }

        if (!p->getting_frame) {
            // Note: this assumes getFrameAsync() will never call infiltGetFrame
            //       (if it does, we would deadlock)
            p->getting_frame = true;
            p->failed = false;
            p->vsapi->getFrameAsync(p->out_frameno++, p->out_node,
                                    vs_frame_done, vf);
        }

        if (!mpi)
            break;
        pthread_cond_wait(&p->wakeup, &p->lock);
    }
    pthread_mutex_unlock(&p->lock);

    return ret;
}

static void VS_CC infiltInit(VSMap *in, VSMap *out, void **instanceData,
                             VSNode *node, VSCore *core, const VSAPI *vsapi)
{
    struct vf_instance *vf = *instanceData;
    struct vf_priv_s *p = vf->priv;

    // Note: this is called from createFilter, so no need for locking.

    p->vsapi->setVideoInfo(&p->fmt_in, 1, node);
}

static const VSFrameRef *VS_CC infiltGetFrame(int frameno, int activationReason,
    void **instanceData, void **frameData,
    VSFrameContext *frameCtx, VSCore *core,
    const VSAPI *vsapi)
{
    struct vf_instance *vf = *instanceData;
    struct vf_priv_s *p = vf->priv;
    VSFrameRef *ret = NULL;

    pthread_mutex_lock(&p->lock);
    while (1) {
        if (p->shutdown)
            break;
        if (frameno < p->in_frameno) {
            p->vsapi->setFilterError("Requesting a frame too far in the past. "
                                     "Try increasing the maxbuffer suboption",
                                     frameCtx);
            break;
        }
        if (frameno >= p->in_frameno + MP_TALLOC_ELEMS(p->buffered)) {
            // Too far in the future. Remove frames, so that the main thread can
            // queue new frames.
            if (p->num_buffered) {
                drain_oldest_buffered_frame(p);
                pthread_cond_broadcast(&p->wakeup);
                continue;
            }
        }
        if (frameno < p->in_frameno + p->num_buffered) {
            struct mp_image *img = p->buffered[frameno - p->in_frameno];
            const VSFormat *vsfmt =
                vsapi->getFormatPreset(mp_to_vs(img->imgfmt), core);
            ret = vsapi->newVideoFrame(vsfmt, img->w, img->h, NULL, core);
            if (!ret) {
                p->vsapi->setFilterError("Could not allocate VS frame", frameCtx);
                break;
            }
            struct mp_image vsframe = map_vs_frame(p, ret, true);
            mp_image_copy(&vsframe, img);
            VSMap *map = p->vsapi->getFramePropsRW(ret);
            if (map)
                p->vsapi->propSetFloat(map, "AbsoluteTime", img->pts, 0);
            break;
        }
        pthread_cond_wait(&p->wakeup, &p->lock);
    }
    pthread_mutex_unlock(&p->lock);
    return ret;
}

static void VS_CC infiltFree(void *instanceData, VSCore *core, const VSAPI *vsapi)
{
    struct vf_instance *vf = instanceData;
    struct vf_priv_s *p = vf->priv;

    pthread_mutex_lock(&p->lock);
    p->in_node_active = false;
    pthread_cond_broadcast(&p->wakeup);
    pthread_mutex_unlock(&p->lock);
}

static void destroy_vs(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;

    if (p->in_node)
        p->vsapi->freeNode(p->in_node);
    if (p->out_node)
        p->vsapi->freeNode(p->out_node);
    p->in_node = p->out_node = NULL;

    // Wait until the frame callback has returned and the filter dies
    pthread_mutex_lock(&p->lock);
    p->shutdown = true;
    pthread_cond_broadcast(&p->wakeup);
    while (p->getting_frame || p->in_node_active)
        pthread_cond_wait(&p->wakeup, &p->lock);
    p->shutdown = false;
    talloc_free(p->got_frame);
    p->got_frame = NULL;
    // Kill queued frames too
    for (int n = 0; n < p->num_buffered; n++)
        talloc_free(p->buffered[n]);
    p->num_buffered = false;
    p->out_frameno = p->in_frameno = 0;
    pthread_mutex_unlock(&p->lock);
}

static int reinit_vs(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;
    VSMap *vars = NULL, *in = NULL, *out = NULL;
    int res = -1;

    destroy_vs(vf);

    in = p->vsapi->createMap();
    out = p->vsapi->createMap();
    vars = p->vsapi->createMap();
    if (!in || !out || !vars)
        goto error;

    p->vsapi->createFilter(in, out, "Input", infiltInit, infiltGetFrame,
                           infiltFree, fmSerial, 0, vf, p->vscore);
    int vserr;
    p->in_node = p->vsapi->propGetNode(out, "clip", 0, &vserr);
    if (!p->in_node)
        goto error;

    if (p->vsapi->propSetNode(vars, "video_in", p->in_node, 0))
        goto error;

    vsscript_setVariable(p->se, vars);

    if (vsscript_evaluateFile(&p->se, p->cfg_file, 0)) {
        MP_FATAL(vf, "Script evaluation failed:\n%s\n", vsscript_getError(p->se));
        goto error;
    }
    p->out_node = vsscript_getOutput(p->se, 0);
    if (!p->out_node)
        goto error;

    const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
    if (!isConstantFormat(vi)) {
        MP_FATAL(vf, "Video format is required to be constant.\n");
        goto error;
    }

    res = 0;
error:
    p->vsapi->freeMap(in);
    p->vsapi->freeMap(out);
    p->vsapi->freeMap(vars);
    if (res < 0)
        destroy_vs(vf);
    return res;
}

static int config(struct vf_instance *vf, int width, int height,
                  int d_width, int d_height, unsigned int flags,
                  unsigned int fmt)
{
    struct vf_priv_s *p = vf->priv;

    p->fmt_in = (VSVideoInfo){
        .format = p->vsapi->getFormatPreset(mp_to_vs(fmt), p->vscore),
        .width = width,
        .height = height,
    };
    if (!p->fmt_in.format)
        return 0;

    if (reinit_vs(vf) < 0)
        return 0;

    const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
    fmt = mp_from_vs(vi->format->id);
    if (!fmt) {
        destroy_vs(vf);
        return 0;
    }
    width = vi->width;
    height = vi->height;

    return vf_next_config(vf, width, height, width, height, flags, fmt);
}

static int query_format(struct vf_instance *vf, unsigned int fmt)
{
    return mp_to_vs(fmt) != pfNone ? VFCAP_CSP_SUPPORTED : 0;
}

static int control(vf_instance_t *vf, int request, void *data)
{
    switch (request) {
    case VFCTRL_SEEK_RESET:
        if (reinit_vs(vf) < 0)
            return CONTROL_ERROR;
        return CONTROL_OK;
    }
    return CONTROL_UNKNOWN;
}

static void uninit(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;

    destroy_vs(vf);

    if (p->se)
        vsscript_freeScript(p->se);
    if (p->vs_initialized)
        vsscript_finalize();

    pthread_cond_destroy(&p->wakeup);
    pthread_mutex_destroy(&p->lock);
}

static int vf_open(vf_instance_t *vf)
{
    struct vf_priv_s *p = vf->priv;
    pthread_mutex_init(&p->lock, NULL);
    pthread_cond_init(&p->wakeup, NULL);
    vf->reconfig = NULL;
    vf->config = config;
    vf->filter_ext = filter_ext;
    vf->filter = NULL;
    vf->query_format = query_format;
    vf->control = control;
    vf->uninit = uninit;
    p->buffered = talloc_array(vf, struct mp_image *, p->cfg_maxbuffer);
    if (!vsscript_init())
        goto error;
    p->vs_initialized = true;
    // First load an empty script to get a VSScript, so that we get the vsapi
    // and vscore.
    if (vsscript_evaluateScript(&p->se, "", NULL, 0))
        goto error;
    p->vsapi = vsscript_getVSApi();
    p->vscore = vsscript_getCore(p->se);
    if (!p->vsapi || !p->vscore)
        goto error;
    return 1;
error:
    uninit(vf);
    return 0;
}

#define OPT_BASE_STRUCT struct vf_priv_s
static const m_option_t vf_opts_fields[] = {
    OPT_STRING("file", cfg_file, 0),
    OPT_INTRANGE("maxbuffer", cfg_maxbuffer, 0, 1, 9999, OPTDEF_INT(5)),
    {0}
};

const vf_info_t vf_info_vapoursynth = {
    .description = "vapoursynth bridge",
    .name = "vapoursynth",
    .open = vf_open,
    .priv_size = sizeof(struct vf_priv_s),
    .options = vf_opts_fields,
};