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#include "index.h"
#include "player/core.h"
static const struct unittest *unittests[] = {
&test_chmap,
&test_gl_video,
&test_json,
&test_linked_list,
NULL
};
bool run_tests(struct MPContext *mpctx)
{
char *sel = mpctx->opts->test_mode;
assert(sel && sel[0]);
if (strcmp(sel, "help") == 0) {
MP_INFO(mpctx, "Available tests:\n");
for (int n = 0; unittests[n]; n++)
MP_INFO(mpctx, " %s\n", unittests[n]->name);
MP_INFO(mpctx, " all-simple\n");
return true;
}
int num_run = 0;
for (int n = 0; unittests[n]; n++) {
const struct unittest *t = unittests[n];
// Exactly 1 entrypoint please.
assert(MP_IS_POWER_OF_2(
(t->run_simple ? (1 << 0) : 0) |
(t->run ? (1 << 1) : 0)));
bool run = false;
run |= strcmp(sel, "all-simple") == 0 && !!t->run_simple;
run |= strcmp(sel, t->name);
if (run) {
if (t->run_simple)
t->run_simple();
if (t->run)
t->run(mpctx->global, mpctx->log);
num_run++;
}
}
MP_INFO(mpctx, "%d unittests successfully run.\n", num_run);
return num_run > 0; // still error if none
}
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