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#ifndef __MPLAYER_SUBREADER_H
#define __MPLAYER_SUBREADER_H
#include <stdio.h>
extern int suboverlap_enabled;
extern int sub_no_text_pp; // disable text post-processing
extern int sub_match_fuzziness;
// subtitle formats
#define SUB_INVALID -1
#define SUB_MICRODVD 0
#define SUB_SUBRIP 1
#define SUB_SUBVIEWER 2
#define SUB_SAMI 3
#define SUB_VPLAYER 4
#define SUB_RT 5
#define SUB_SSA 6
#define SUB_PJS 7
#define SUB_MPSUB 8
#define SUB_AQTITLE 9
#define SUB_SUBVIEWER2 10
#define SUB_SUBRIP09 11
#define SUB_JACOSUB 12
#define SUB_MPL2 13
// One of the SUB_* constant above
extern int sub_format;
#define MAX_SUBTITLE_FILES 128
#define SUB_MAX_TEXT 12
#define SUB_ALIGNMENT_BOTTOMLEFT 1
#define SUB_ALIGNMENT_BOTTOMCENTER 2
#define SUB_ALIGNMENT_BOTTOMRIGHT 3
#define SUB_ALIGNMENT_MIDDLELEFT 4
#define SUB_ALIGNMENT_MIDDLECENTER 5
#define SUB_ALIGNMENT_MIDDLERIGHT 6
#define SUB_ALIGNMENT_TOPLEFT 7
#define SUB_ALIGNMENT_TOPCENTER 8
#define SUB_ALIGNMENT_TOPRIGHT 9
typedef struct {
int lines;
unsigned long start;
unsigned long end;
char *text[SUB_MAX_TEXT];
unsigned char alignment;
} subtitle;
typedef struct {
subtitle *subtitles;
char *filename;
int sub_uses_time;
int sub_num; // number of subtitle structs
int sub_errs;
} sub_data;
#ifdef USE_FRIBIDI
extern char *fribidi_charset;
extern int flip_hebrew;
extern int fribidi_flip_commas;
#endif
sub_data* sub_read_file (char *filename, float pts);
subtitle* subcp_recode1 (subtitle *sub);
// enca_fd is the file enca uses to determine the codepage.
// setting to NULL disables enca.
struct stream_st;
void subcp_open (struct stream_st *st); /* for demux_ogg.c */
void subcp_close (void); /* for demux_ogg.c */
#ifdef HAVE_ENCA
void* guess_cp(struct stream_st *st, char *preferred_language, char *fallback);
#endif
char ** sub_filenames(char *path, char *fname);
void list_sub_file(sub_data* subd);
void dump_srt(sub_data* subd, float fps);
void dump_mpsub(sub_data* subd, float fps);
void dump_microdvd(sub_data* subd, float fps);
void dump_jacosub(sub_data* subd, float fps);
void dump_sami(sub_data* subd, float fps);
void sub_free( sub_data * subd );
void find_sub(sub_data* subd,int key);
void step_sub(sub_data *subd, float pts, int movement);
#endif
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