1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
|
/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_SUB_H
#define MPLAYER_SUB_H
#include <stdbool.h>
#include <stdint.h>
#include "subreader.h"
struct vo;
struct sub_render_params;
enum sub_bitmap_format {
SUBBITMAP_EMPTY = 0,// no bitmaps; always has num_parts==0
SUBBITMAP_LIBASS, // A8, with a per-surface blend color (libass.color)
SUBBITMAP_RGBA, // B8G8R8A8 (MSB=A, LSB=B), scaled, premultiplied alpha
SUBBITMAP_INDEXED, // scaled, bitmap points to osd_bmp_indexed
SUBBITMAP_COUNT
};
// For SUBBITMAP_INDEXED
struct osd_bmp_indexed {
uint8_t *bitmap;
// Each entry is like a pixel in SUBBITMAP_RGBA format
uint32_t palette[256];
};
struct sub_bitmap {
void *bitmap;
int stride;
// Note: not clipped, going outside the screen area is allowed
// (except for SUBBITMAP_LIBASS, which is always clipped)
int w, h;
int x, y;
int dw, dh;
union {
struct {
uint32_t color;
} libass;
};
};
struct sub_bitmaps {
// For VO cache state (limited by MAX_OSD_PARTS)
int render_index;
enum sub_bitmap_format format;
// If false, dw==w && dh==h.
// SUBBITMAP_LIBASS is never scaled.
bool scaled;
struct sub_bitmap *parts;
int num_parts;
// Incremented on each change
int bitmap_id, bitmap_pos_id;
};
struct mp_osd_res {
int w, h; // screen dimensions, including black borders
int mt, mb, ml, mr; // borders (top, bottom, left, right)
double display_par;
double video_par; // PAR of the original video (for some sub decoders)
};
enum mp_osdtype {
OSDTYPE_SUB,
OSDTYPE_OSD,
OSDTYPE_SUBTITLE,
OSDTYPE_PROGBAR,
OSDTYPE_SPU,
MAX_OSD_PARTS
};
#define OSD_CONV_CACHE_MAX 3
struct osd_object {
int type; // OSDTYPE_*
bool is_sub;
bool force_redraw;
// caches for OSD conversion (internal to render_object())
struct osd_conv_cache *cache[OSD_CONV_CACHE_MAX];
struct sub_bitmaps cached;
// VO cache state
int vo_bitmap_id;
int vo_bitmap_pos_id;
struct mp_osd_res vo_res;
// Internally used by osd_libass.c
struct ass_track *osd_track;
struct sub_bitmap *parts_cache;
};
struct osd_state {
struct osd_object *objs[MAX_OSD_PARTS];
struct ass_library *ass_library;
struct ass_renderer *ass_renderer;
struct sh_sub *sh_sub;
double sub_offset;
double vo_pts;
bool render_subs_in_filter;
bool want_redraw;
char *osd_text; // OSDTYPE_OSD
int progbar_type, progbar_value; // OSDTYPE_PROGBAR
int switch_sub_id;
struct MPOpts *opts;
// Internal to sub.c
struct mp_draw_sub_cache *draw_cache;
// Internally used by osd_libass.c
struct ass_renderer *osd_render;
struct ass_library *osd_ass_library;
};
extern subtitle* vo_sub;
extern void* vo_spudec;
extern void* vo_vobsub;
// Start of OSD symbols in osd_font.pfb
#define OSD_CODEPOINTS 0xE000
// OSD symbols. osd_font.pfb has them starting from codepoint OSD_CODEPOINTS.
// Symbols with a value >= 32 are normal unicode codepoints.
enum mp_osd_font_codepoints {
OSD_PLAY = 0x01,
OSD_PAUSE = 0x02,
OSD_STOP = 0x03,
OSD_REW = 0x04,
OSD_FFW = 0x05,
OSD_CLOCK = 0x06,
OSD_CONTRAST = 0x07,
OSD_SATURATION = 0x08,
OSD_VOLUME = 0x09,
OSD_BRIGHTNESS = 0x0A,
OSD_HUE = 0x0B,
OSD_BALANCE = 0x0C,
OSD_PANSCAN = 0x50,
OSD_PB_START = 0x10,
OSD_PB_0 = 0x11,
OSD_PB_END = 0x12,
OSD_PB_1 = 0x13,
};
/* now in textform */
extern char * const sub_osd_names[];
extern char * const sub_osd_names_short[];
extern int sub_unicode;
extern int sub_utf8;
extern char *sub_cp;
extern int sub_pos;
extern int sub_width_p;
extern int sub_bg_color; /* subtitles background color */
extern int sub_bg_alpha;
extern char *subtitle_font_encoding;
extern float text_font_scale_factor;
extern float osd_font_scale_factor;
extern float subtitle_font_radius;
extern float subtitle_font_thickness;
extern int subtitle_autoscale;
extern char *font_name;
extern char *sub_font_name;
extern float font_factor;
extern float sub_delay;
extern float sub_fps;
extern int sub_justify;
struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib);
void osd_set_text(struct osd_state *osd, const char *text);
void vo_osd_changed(int new_value);
void osd_free(struct osd_state *osd);
enum mp_osd_draw_flags {
OSD_DRAW_SUB_FILTER = (1 << 0),
OSD_DRAW_SUB_ONLY = (1 << 1),
};
void osd_draw(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags,
const bool formats[SUBBITMAP_COUNT],
void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx);
struct mp_image;
struct mp_csp_details;
bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags, struct mp_image *dest,
struct mp_csp_details *dest_csp);
bool sub_bitmaps_bb(struct sub_bitmaps *imgs, int *x1, int *y1,
int *x2, int *y2);
// defined in osd_libass.c and osd_dummy.c
void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
struct sub_bitmaps *out_imgs);
void osd_get_function_sym(char *buffer, size_t buffer_size, int osd_function);
void osd_init_backend(struct osd_state *osd);
void osd_destroy_backend(struct osd_state *osd);
#endif /* MPLAYER_SUB_H */
|