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|
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include <stdbool.h>
#include <inttypes.h>
#include <math.h>
#include <assert.h>
#include "config.h"
#include "mpv_talloc.h"
#include "common/msg.h"
#include "options/options.h"
#include "options/m_config.h"
#include "options/m_option.h"
#include "common/common.h"
#include "common/encode.h"
#include "options/m_property.h"
#include "osdep/timer.h"
#include "audio/out/ao.h"
#include "audio/format.h"
#include "demux/demux.h"
#include "stream/stream.h"
#include "sub/osd.h"
#include "video/hwdec.h"
#include "filters/f_decoder_wrapper.h"
#include "video/out/vo.h"
#include "core.h"
#include "command.h"
#include "screenshot.h"
enum {
// update_video() - code also uses: <0 error, 0 eof, >0 progress
VD_ERROR = -1,
VD_EOF = 0, // end of file - no new output
VD_PROGRESS = 1, // progress, but no output; repeat call with no waiting
VD_NEW_FRAME = 2, // the call produced a new frame
VD_WAIT = 3, // no EOF, but no output; wait until wakeup
};
static const char av_desync_help_text[] =
"\n"
"Audio/Video desynchronisation detected! Possible reasons include too slow\n"
"hardware, temporary CPU spikes, broken drivers, and broken files. Audio\n"
"position will not match to the video (see A-V status field).\n"
"\n";
static bool recreate_video_filters(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct vo_chain *vo_c = mpctx->vo_chain;
assert(vo_c);
return mp_output_chain_update_filters(vo_c->filter, opts->vf_settings);
}
int reinit_video_filters(struct MPContext *mpctx)
{
struct vo_chain *vo_c = mpctx->vo_chain;
if (!vo_c)
return 0;
if (!recreate_video_filters(mpctx))
return -1;
mp_force_video_refresh(mpctx);
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
return 0;
}
static void vo_chain_reset_state(struct vo_chain *vo_c)
{
vo_seek_reset(vo_c->vo);
}
void reset_video_state(struct MPContext *mpctx)
{
if (mpctx->vo_chain)
vo_chain_reset_state(mpctx->vo_chain);
for (int n = 0; n < mpctx->num_next_frames; n++)
mp_image_unrefp(&mpctx->next_frames[n]);
mpctx->num_next_frames = 0;
mp_image_unrefp(&mpctx->saved_frame);
mpctx->delay = 0;
mpctx->time_frame = 0;
mpctx->video_pts = MP_NOPTS_VALUE;
mpctx->last_frame_duration = 0;
mpctx->num_past_frames = 0;
mpctx->total_avsync_change = 0;
mpctx->last_av_difference = 0;
mpctx->mistimed_frames_total = 0;
mpctx->drop_message_shown = 0;
mpctx->display_sync_drift_dir = 0;
mpctx->display_sync_broken = false;
mpctx->video_status = mpctx->vo_chain ? STATUS_SYNCING : STATUS_EOF;
}
void uninit_video_out(struct MPContext *mpctx)
{
uninit_video_chain(mpctx);
if (mpctx->video_out) {
vo_destroy(mpctx->video_out);
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
}
mpctx->video_out = NULL;
}
static void vo_chain_uninit(struct vo_chain *vo_c)
{
struct track *track = vo_c->track;
if (track) {
assert(track->vo_c == vo_c);
track->vo_c = NULL;
if (vo_c->dec_src)
assert(track->dec->f->pins[0] == vo_c->dec_src);
talloc_free(track->dec->f);
track->dec = NULL;
}
if (vo_c->filter_src)
mp_pin_disconnect(vo_c->filter_src);
talloc_free(vo_c->filter->f);
talloc_free(vo_c);
// this does not free the VO
}
void uninit_video_chain(struct MPContext *mpctx)
{
if (mpctx->vo_chain) {
reset_video_state(mpctx);
vo_chain_uninit(mpctx->vo_chain);
mpctx->vo_chain = NULL;
mpctx->video_status = STATUS_EOF;
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
}
}
int init_video_decoder(struct MPContext *mpctx, struct track *track)
{
assert(!track->dec);
if (!track->stream)
goto err_out;
struct mp_filter *parent = mpctx->filter_root;
// If possible, set this as parent so the decoder gets the hwdec and DR
// interfaces.
// Note: at least mpv_opengl_cb_uninit_gl() relies on being able to get
// rid of all references to the VO by destroying the VO chain. Thus,
// decoders not linked to vo_chain must not use the hwdec context.
if (track->vo_c)
parent = track->vo_c->filter->f;
track->dec = mp_decoder_wrapper_create(parent, track->stream);
if (!track->dec)
goto err_out;
if (!mp_decoder_wrapper_reinit(track->dec))
goto err_out;
return 1;
err_out:
if (track->sink)
mp_pin_disconnect(track->sink);
track->sink = NULL;
error_on_track(mpctx, track);
return 0;
}
void reinit_video_chain(struct MPContext *mpctx)
{
struct track *track = mpctx->current_track[0][STREAM_VIDEO];
if (!track || !track->stream) {
error_on_track(mpctx, track);
return;
}
reinit_video_chain_src(mpctx, track);
}
static void filter_update_subtitles(void *ctx, double pts)
{
struct MPContext *mpctx = ctx;
if (osd_get_render_subs_in_filter(mpctx->osd))
update_subtitles(mpctx, pts);
}
// (track=NULL creates a blank chain, used for lavfi-complex)
void reinit_video_chain_src(struct MPContext *mpctx, struct track *track)
{
assert(!mpctx->vo_chain);
if (!mpctx->video_out) {
struct vo_extra ex = {
.input_ctx = mpctx->input,
.osd = mpctx->osd,
.encode_lavc_ctx = mpctx->encode_lavc_ctx,
.opengl_cb_context = mpctx->gl_cb_ctx,
.wakeup_cb = mp_wakeup_core_cb,
.wakeup_ctx = mpctx,
};
mpctx->video_out = init_best_video_out(mpctx->global, &ex);
if (!mpctx->video_out) {
MP_FATAL(mpctx, "Error opening/initializing "
"the selected video_out (--vo) device.\n");
mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
goto err_out;
}
mpctx->mouse_cursor_visible = true;
}
update_window_title(mpctx, true);
struct vo_chain *vo_c = talloc_zero(NULL, struct vo_chain);
mpctx->vo_chain = vo_c;
vo_c->log = mpctx->log;
vo_c->vo = mpctx->video_out;
vo_c->filter =
mp_output_chain_create(mpctx->filter_root, MP_OUTPUT_CHAIN_VIDEO);
mp_output_chain_set_vo(vo_c->filter, vo_c->vo);
vo_c->filter->update_subtitles = filter_update_subtitles;
vo_c->filter->update_subtitles_ctx = mpctx;
if (track) {
vo_c->track = track;
track->vo_c = vo_c;
if (!init_video_decoder(mpctx, track))
goto err_out;
vo_c->dec_src = track->dec->f->pins[0];
vo_c->filter->container_fps = track->dec->fps;
vo_c->is_coverart = !!track->stream->attached_picture;
track->vo_c = vo_c;
vo_c->track = track;
mp_pin_connect(vo_c->filter->f->pins[0], vo_c->dec_src);
}
#if HAVE_ENCODING
if (mpctx->encode_lavc_ctx) {
encode_lavc_set_video_fps(mpctx->encode_lavc_ctx,
vo_c->filter->container_fps);
}
#endif
if (!recreate_video_filters(mpctx))
goto err_out;
update_screensaver_state(mpctx);
vo_set_paused(vo_c->vo, mpctx->paused);
// If we switch on video again, ensure audio position matches up.
if (mpctx->ao_chain)
mpctx->audio_status = STATUS_SYNCING;
reset_video_state(mpctx);
reset_subtitle_state(mpctx);
return;
err_out:
uninit_video_chain(mpctx);
error_on_track(mpctx, track);
handle_force_window(mpctx, true);
}
// Try to refresh the video by doing a precise seek to the currently displayed
// frame. This can go wrong in all sorts of ways, so use sparingly.
void mp_force_video_refresh(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct vo_chain *vo_c = mpctx->vo_chain;
if (!vo_c)
return;
// If not paused, the next frame should come soon enough.
if (opts->pause || mpctx->time_frame >= 0.5 ||
mpctx->video_status == STATUS_EOF)
{
issue_refresh_seek(mpctx, MPSEEK_VERY_EXACT);
}
}
static void check_framedrop(struct MPContext *mpctx, struct vo_chain *vo_c)
{
struct MPOpts *opts = mpctx->opts;
// check for frame-drop:
if (mpctx->video_status == STATUS_PLAYING && !mpctx->paused &&
mpctx->audio_status == STATUS_PLAYING && !ao_untimed(mpctx->ao) &&
vo_c->track && vo_c->track->dec && (opts->frame_dropping & 2))
{
float fps = vo_c->filter->container_fps;
// it's a crappy heuristic; avoid getting upset by incorrect fps
if (fps <= 20 || fps >= 500)
return;
double frame_time = 1.0 / fps;
// try to drop as many frames as we appear to be behind
vo_c->track->dec->attempt_framedrops =
MPCLAMP((mpctx->last_av_difference - 0.010) / frame_time, 0, 100);
}
}
/* Modify video timing to match the audio timeline. There are two main
* reasons this is needed. First, video and audio can start from different
* positions at beginning of file or after a seek (MPlayer starts both
* immediately even if they have different pts). Second, the file can have
* audio timestamps that are inconsistent with the duration of the audio
* packets, for example two consecutive timestamp values differing by
* one second but only a packet with enough samples for half a second
* of playback between them.
*/
static void adjust_sync(struct MPContext *mpctx, double v_pts, double frame_time)
{
struct MPOpts *opts = mpctx->opts;
if (mpctx->audio_status != STATUS_PLAYING)
return;
double a_pts = written_audio_pts(mpctx) + opts->audio_delay - mpctx->delay;
double av_delay = a_pts - v_pts;
double change = av_delay * 0.1;
double factor = fabs(av_delay) < 0.3 ? 0.1 : 0.4;
double max_change = opts->default_max_pts_correction >= 0 ?
opts->default_max_pts_correction : frame_time * factor;
if (change < -max_change)
change = -max_change;
else if (change > max_change)
change = max_change;
mpctx->delay += change;
mpctx->total_avsync_change += change;
if (mpctx->display_sync_active)
mpctx->total_avsync_change = 0;
}
// Make the frame at position 0 "known" to the playback logic. This must happen
// only once for each frame, so this function has to be called carefully.
// Generally, if position 0 gets a new frame, this must be called.
static void handle_new_frame(struct MPContext *mpctx)
{
assert(mpctx->num_next_frames >= 1);
double frame_time = 0;
double pts = mpctx->next_frames[0]->pts;
if (mpctx->video_pts != MP_NOPTS_VALUE) {
frame_time = pts - mpctx->video_pts;
double tolerance = mpctx->demuxer->ts_resets_possible ? 5 : 1e4;
if (frame_time <= 0 || frame_time >= tolerance) {
// Assume a discontinuity.
MP_WARN(mpctx, "Invalid video timestamp: %f -> %f\n",
mpctx->video_pts, pts);
frame_time = 0;
}
}
mpctx->delay -= frame_time;
if (mpctx->video_status >= STATUS_PLAYING) {
mpctx->time_frame += frame_time / mpctx->video_speed;
adjust_sync(mpctx, pts, frame_time);
}
MP_TRACE(mpctx, "frametime=%5.3f\n", frame_time);
}
// Remove the first frame in mpctx->next_frames
static void shift_frames(struct MPContext *mpctx)
{
if (mpctx->num_next_frames < 1)
return;
talloc_free(mpctx->next_frames[0]);
for (int n = 0; n < mpctx->num_next_frames - 1; n++)
mpctx->next_frames[n] = mpctx->next_frames[n + 1];
mpctx->num_next_frames -= 1;
}
static int get_req_frames(struct MPContext *mpctx, bool eof)
{
// On EOF, drain all frames.
if (eof)
return 1;
// On the first frame, output a new frame as quickly as possible.
// But display-sync likes to have a correct frame duration always.
if (mpctx->video_pts == MP_NOPTS_VALUE)
return mpctx->opts->video_sync == VS_DEFAULT ? 1 : 2;
int req = vo_get_num_req_frames(mpctx->video_out);
return MPCLAMP(req, 2, MP_ARRAY_SIZE(mpctx->next_frames) - 1);
}
// Whether it's fine to call add_new_frame() now.
static bool needs_new_frame(struct MPContext *mpctx)
{
return mpctx->num_next_frames < get_req_frames(mpctx, false);
}
// Queue a frame to mpctx->next_frames[]. Call only if needs_new_frame() signals ok.
static void add_new_frame(struct MPContext *mpctx, struct mp_image *frame)
{
assert(mpctx->num_next_frames < MP_ARRAY_SIZE(mpctx->next_frames));
assert(frame);
mpctx->next_frames[mpctx->num_next_frames++] = frame;
if (mpctx->num_next_frames == 1)
handle_new_frame(mpctx);
}
// Enough video filtered already to push one frame to the VO?
// Set eof to true if no new frames are to be expected.
static bool have_new_frame(struct MPContext *mpctx, bool eof)
{
return mpctx->num_next_frames >= get_req_frames(mpctx, eof);
}
// Fill mpctx->next_frames[] with a newly filtered or decoded image.
// returns VD_* code
static int video_output_image(struct MPContext *mpctx)
{
struct vo_chain *vo_c = mpctx->vo_chain;
bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING;
if (vo_c->is_coverart) {
if (vo_has_frame(mpctx->video_out))
return VD_EOF;
hrseek = false;
}
if (have_new_frame(mpctx, false))
return VD_NEW_FRAME;
// Get a new frame if we need one.
int r = VD_PROGRESS;
if (needs_new_frame(mpctx)) {
// Filter a new frame.
struct mp_image *img = NULL;
struct mp_frame frame = mp_pin_out_read(vo_c->filter->f->pins[1]);
if (frame.type == MP_FRAME_NONE) {
r = vo_c->filter->got_output_eof ? VD_EOF : VD_WAIT;
} else if (frame.type == MP_FRAME_EOF) {
r = VD_EOF;
} else if (frame.type == MP_FRAME_VIDEO) {
img = frame.data;
} else {
MP_ERR(mpctx, "unexpected frame type %s\n",
mp_frame_type_str(frame.type));
mp_frame_unref(&frame);
return VD_ERROR;
}
if (img) {
double endpts = get_play_end_pts(mpctx);
if ((endpts != MP_NOPTS_VALUE && img->pts >= endpts) ||
mpctx->max_frames == 0)
{
mp_pin_out_unread(vo_c->filter->f->pins[1], frame);
img = NULL;
r = VD_EOF;
} else if (hrseek && mpctx->hrseek_lastframe) {
mp_image_setrefp(&mpctx->saved_frame, img);
} else if (hrseek && img->pts < mpctx->hrseek_pts - .005) {
/* just skip - but save if backstep active */
if (mpctx->hrseek_backstep)
mp_image_setrefp(&mpctx->saved_frame, img);
} else if (mpctx->video_status == STATUS_SYNCING &&
mpctx->playback_pts != MP_NOPTS_VALUE &&
img->pts < mpctx->playback_pts && !vo_c->is_coverart)
{
/* skip after stream-switching */
} else {
if (hrseek && mpctx->hrseek_backstep) {
if (mpctx->saved_frame) {
add_new_frame(mpctx, mpctx->saved_frame);
mpctx->saved_frame = NULL;
} else {
MP_WARN(mpctx, "Backstep failed.\n");
}
mpctx->hrseek_backstep = false;
}
add_new_frame(mpctx, img);
img = NULL;
}
talloc_free(img);
}
}
// Last-frame seek
if (r <= 0 && hrseek && mpctx->hrseek_lastframe && mpctx->saved_frame) {
add_new_frame(mpctx, mpctx->saved_frame);
mpctx->saved_frame = NULL;
r = VD_PROGRESS;
}
return have_new_frame(mpctx, r <= 0) ? VD_NEW_FRAME : r;
}
static bool check_for_hwdec_fallback(struct MPContext *mpctx)
{
struct vo_chain *vo_c = mpctx->vo_chain;
if (!vo_c->filter->failed_output_conversion || !vo_c->track)
return false;
if (mp_decoder_wrapper_control(vo_c->track->dec,
VDCTRL_FORCE_HWDEC_FALLBACK, NULL) != CONTROL_OK)
return false;
mp_output_chain_reset_harder(vo_c->filter);
return true;
}
/* Update avsync before a new video frame is displayed. Actually, this can be
* called arbitrarily often before the actual display.
* This adjusts the time of the next video frame */
static void update_avsync_before_frame(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct vo *vo = mpctx->video_out;
if (mpctx->vo_chain->is_coverart || mpctx->video_status < STATUS_READY) {
mpctx->time_frame = 0;
} else if (mpctx->display_sync_active || opts->video_sync == VS_NONE) {
// don't touch the timing
} else if (mpctx->audio_status == STATUS_PLAYING &&
mpctx->video_status == STATUS_PLAYING &&
!ao_untimed(mpctx->ao))
{
double buffered_audio = ao_get_delay(mpctx->ao);
double predicted = mpctx->delay / mpctx->video_speed +
mpctx->time_frame;
double difference = buffered_audio - predicted;
MP_STATS(mpctx, "value %f audio-diff", difference);
if (opts->autosync) {
/* Smooth reported playback position from AO by averaging
* it with the value expected based on previus value and
* time elapsed since then. May help smooth video timing
* with audio output that have inaccurate position reporting.
* This is badly implemented; the behavior of the smoothing
* now undesirably depends on how often this code runs
* (mainly depends on video frame rate). */
buffered_audio = predicted + difference / opts->autosync;
}
mpctx->time_frame = buffered_audio - mpctx->delay / mpctx->video_speed;
} else {
/* If we're more than 200 ms behind the right playback
* position, don't try to speed up display of following
* frames to catch up; continue with default speed from
* the current frame instead.
* If untimed is set always output frames immediately
* without sleeping.
*/
if (mpctx->time_frame < -0.2 |
|